this post was submitted on 19 Jul 2023
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While the forums are down, I have spawned an instance in a 3D world and would like to execute a function one the instance when I click it with my mouse. How would I do that?

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[โ€“] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

Are you sure the input event is coming from your staticbody/rigidbody/characterbody? Also double check that you have a collisionshape/collisionpolygon under that so it can detect collisions. I've tried your code on my staticbody3D and it worked just fine.

func _on_static_body_3d_input_event(camera, event, position, normal, shape_idx):
	print(event)
	if event is InputEventMouseButton: 
		if event.button_index == MOUSE_BUTTON_LEFT and event.pressed == true:
			print("PRESST")
[โ€“] [email protected] 2 points 1 year ago

Yes thank you, the collisionshape was ConvexPolygonShap, changing it to box fixed it.