this post was submitted on 17 Jul 2024
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[–] [email protected] 9 points 4 months ago (1 children)

That's kind of why they are successful though, right? They were the ones that figured out how to supply games digitally for a profit, which required a way to prevent people from sharing the product for free. This was previously done with CD keys, but the advent of the internet rendered that mostly ineffective.

[–] [email protected] 8 points 4 months ago (1 children)

I think publishers value the fact that steam is essentially a form of DRM, so we got fairly lucky all things considered. Imagine if steam didn't exist and we had to deal with software like Uplay and Origin.

[–] [email protected] 7 points 4 months ago

Imagine if securom was everywhere again.