this post was submitted on 28 May 2024
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Programming
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I'd suggest choosing a mature language with a large number of utilities/libraries available - Java, Python, Rust spring to mind but the graphical shit is really what you'd want to lean hard on a library is. I don't know enough to say for certain but it sounds like most of your work will be defining objects and how they interact... off the shelf solutions can't really help with that.