verdigris

joined 4 years ago
[–] [email protected] 1 points 18 hours ago (1 children)

Right... But unless you're suggesting abolishing voting entirely, none of this suggests that withholding your vote in protest is useful.

[–] [email protected] 1 points 18 hours ago (3 children)

It also takes very little effort.

[–] [email protected] 2 points 22 hours ago (1 children)

Huh? You can see a bit of the card border on the edge of the token if that's what you mean...

[–] [email protected] 3 points 22 hours ago

Uhh, that's what wood grain looks like. It could still be shopped but that's not evidence.

[–] [email protected] -1 points 1 day ago (5 children)

Do you think it's a zero sum game where voting somehow disables your ability to do other activism and organizing?

[–] [email protected] 1 points 3 days ago

I find the switch controllers to be absolute torture for anything more than like 20 minutes.

[–] [email protected] 5 points 3 days ago

It has an APU but the graphics component is quite a bit more powerful than your average laptop.

[–] [email protected] 29 points 3 days ago (1 children)

Lol this is an article about how shit optimization has been for the last several AAA game releases. Even quite capable desktops often have performance issues with the mentioned games, because the PC ports weren't optimized enough and/or tested on a wide enough range of hardware. It's a real shame, many of them don't even look significantly better than the last generation or two. It's just graphical bloat as devs get lazier and lazier the beefier the GPUs get.

[–] [email protected] 1 points 3 days ago* (last edited 3 days ago) (1 children)

I agree that the exclusivity is a bummer, but on the other hand multiple games exist today that would not without Epic's funding. I just don't buy games on the Epic store (everything I own on there was from a free giveaway). When they come to Steam, I get to buy them on my platform of choice, and the injection of capital means they're much further along than they would be otherwise, if they would even exist without the funding. I just think of it as an Early Access period.

Yes, from an objective standpoint I would of course prefer an open cross-platform standard, but while it's the sort of thing I could see Steam adopting and even contributing to, Epic definitely wants the lock-in. And while Epic would obviously love to be a monopoly, as long as they have less market share than Steam, they're an anti-monopolistic force as a direct competitor to Steam.

In this scenario, boycotting games that include the EOS SDK is a pointless gesture and the only reason to do so is if you're worried about the telemetry in the SDK, which from the documentation and from Satisfactory dedicated server logs is pretty minimal unless you log into Epic through the game. It sounds like your main issue is the exclusivity, which has nothing to do with the SDK, and would be effectively "voted against with your wallet" by just not spending money on the Epic store. But as long as Epic keeps offering significant chunks of cash for timed exclusivity, it will remain an extremely attractive deal for any game without significant pre-relrase hype.

[–] [email protected] 1 points 3 days ago (3 children)

But... you're basically arguing for more exclusivity by effectively boycotting the majority of products that choose to release on the Epic store, as most of them will include EOS functionality. Why is steamworks fine?

I'm a valve fanboy but they're only company that's even got a prayer of monopolizing the PC games market. Epic is if anything an anti-monopolistic force here -- the Unreal Engine is the Epic product that's threatening market dominance.

[–] [email protected] 2 points 4 days ago

Yeah this has been a sticking point since the beta, they never responded to the thousands of comments complaining about it. It's pretty bullshit and makes this feature useless in many circumstances.

[–] [email protected] 1 points 4 days ago* (last edited 4 days ago) (5 children)

DLLs are libraries that get called by the binary. So deleting the DLL stops any calls from executing, but the code still contains calls to the SDK.

Go ahead and boycott any game that uses EOS, but it's a weird hill to die on.

view more: next ›