I believe another alternative would be to make it completely clear that you’re getting a temporary license. You shouldn’t be able to try to make it look like you’re buying a game when you don’t then even own.
s12
I’m really into Computer Science too.
I got a degree, then spent a year job searching to end up working customer service; carrying drinks up and down stairs for a few months. I eventually got an internship doing programming.
It’s nice to finally have a job in something that I’ve been interested in for a long time, although now I guess a very large amount of my time is spent using computers. Also, even if it pays more, I suppose writing code where I don’t even fully know what it’ll be used for feels less “rewarding” than serving customers.
Perhaps it’s simply because there’s less benefit to more obsolete stuff that there’s less pressure to study it, thus it’s more fun?
When something becomes a job, it becomes less fun. It’s often good to keep work and hobbies somewhat separate.
Left has thicker plot armour.
SHIKA!
The bare minimum is still exhausting though.
Glory hole 1: The glory hole below me is not a mimic.
Glory hole 2: The mimic uses bold text.
Glory hole 3: The mimic has an even number.
Glory hole 4: I am not a mimic.
Glory hole 5: The mimic has an odd number.
Choose wisely. There is one mimic who lies.
Chest: “I am definitely not a time mimic.”
Their parents, new/casual games, charity shops that might want to resell, etc.
True, but that would make it slightly easier for offline games, games that allow for private hosting, and games with an end of life plan that would allow it. They would be able to compete more easily if they could be easily identified. That could then incentivise companies to add end of life plans.
A step in the right direction would be great. Even if it’s a small step.