promitheas

joined 2 years ago
[–] promitheas 2 points 1 week ago

I ended up ordering straight from murena. Turns out they have the fairbuds promotion too, you just need to add it in the order notes that you want them.

[–] promitheas 2 points 2 weeks ago

Thank you, ill do that ☺️

[–] promitheas 2 points 2 weeks ago
[–] promitheas 14 points 2 weeks ago (1 children)

The other comments do a good job explaining why you would go with X or Y distro based on your requirements. What I want to do is give you a general recommendation/piece of advice based on a feeling I get from reading your post that, that you are not excluding the possibility of tinkering with your system at some point in the future to get it less bloated and more streamlined to your use case (please absolutely correct me if I'm wrong about my interpretation).

As such, I think if your current computer has the ability to reasonably run Mint you should go with that. The reason is that it simply works most of the time without much hassle. As someone new to Linux, that's a big part of the transition. A lot of stuff is new, so there's no need to force extra complexity on top. You have the ability to dabble in said complexity even with Mint, but its not required, and while I am dying to recommend Arch to you having read that your PC is a bit on the less powerful side (the meme is real guys), I don't think its a productive use of your time nor a healthy level of stress to deal with at this point of your "Linux progression". That's why I recommend Mint; make the transition, have the ability to slowly and eventually play with your system to an increasing degree as you get more comfortable with everything, but don't handicap yourself from the get-go. Eventually, if you do decide to go with a distro which gives you more control in exchange for higher experience/knowledge/tinkering then you should have a solid foundation of skills to build on.

tl;dr: I recommend Mint so you get used to Linux, looking up solutions online, using the tools (commands) available to you to diagnose problems you may encounter, and if you decide its good enough for your use case - stick with it. If you want more control, think of it as a learning experience which will allow you to at some point delve into the more hands-on, complex distributions.

[–] promitheas 4 points 2 weeks ago (2 children)

Yea I think thats a good idea. Do you think I should ask in the Fairphone forum, or the /e/os forum?

[–] promitheas 9 points 3 weeks ago (1 children)

I believe this is easily solved by considering why consumers care about origin so much in these times. Namely, to boycot US. So simply indicating on the product (e.g. with a us flag) whether any part of its production chain is US-based and hence will put money in US hands, is enough for consumers to make a choice about the product.

[–] promitheas 2 points 1 month ago

As a technology, crypto does (on paper) solve most problems with FIAT currencies. The problem is as always the people using it. Just like the article linked above, when you have mono/duopolies it can become a problem. In terms of crypto, when people treat(ed) it as regular currency and kept it stored in centralised locations, it makes it easy to take advantage of them.

Likewise, literacy about a technology starts off low. Just how in the early days of eshopping using a visa/mastercard there were probably many people getting scammed to input their card details in sites they shouldn't have, there are many people who dont know how to be safe while using crypto today.

Instead of being bitter to the tech because you or people you know got scammed by being careless with their money, see the positives of the tech and make steps to educate them so it doesnt happen again.

[–] promitheas 8 points 1 month ago (2 children)

Theres no way this is an actual tweet. Guys...?

[–] promitheas 7 points 1 month ago

Vital sign monitoring system

Usb in something like my finger so i can connect to any pc and use it with my brain

Robotic limbs, mainly because its kind of a dream of mine to create affordable, diy-capable working prosthetics for people who cant afford them, especially if theyre for children/teens who seemingly double in size every half year.

[–] promitheas 6 points 1 month ago (1 children)

What worries me is in the last sentence. If they use GitHub which is owned by microsoft itself being a US company, couldn't the government of the US order microsoft to take down the repositories? Wouldn't an alternative git platform be better for this?

[–] promitheas 8 points 1 month ago

This would make the most sense to me. Or create a separate interface for mods of communities, where they can know if someone on their block list has posted and can choose to view it.

[–] promitheas 3 points 1 month ago

Not sure what the MacOS one is, but i use flameshot and im happy with it

 

Hello everyone! I have this issue with my steam on arch linux where it takes about 5 minutes and sometimes more to start, then I keep getting connection errors when trying to sign in. Ive opened an issue on the github page you can read for more details (logs etc)

Basically now I'm wondering if I should just reinstall steam and see if that fixes it. Here is the situation though. I have a steam library in my /home partition, as well as on a separate hard drive which is always mounted. I have copied the steamapps directory from the home side of things to a temporary location, so I assume if I reinstall and copy it back I should have all my games and stuff set up exactly as they were before the issue? Also, do I need to backup the steamapps directory from the hard drive which is separate to /home?

The reason I'm so hesitant to just wipe everything and reinstall, is because I spent a good couple of weeks trying to get Silent Hunter 3 set up with steamtinkerlaunch, and even on release it was quite a finnicky game, let alone 20-something years later on linux running through proton, and now I have it at a point where it works.

Anyway, I would love some help, so thanks in advance!

P.s. Updating system didn't solve issue

Just checked, and I have all the dependencies listed on the package page satisfied in some form. Now, whether some version is slightly outdated, I don't know how to check

Reinstalling steam doesn't seem to fix the issue.

pacman -R steam-native-runtime steam
pacman -S steam

When launching from the terminal again I get the same output. The 2 lines that stand out are the following:

src/clientdll/steamengine.cpp (2773) : Assertion Failed: CSteamEngine::BMainLoop appears to have stalled > 15 seconds without event signalled
src/clientdll/steamengine.cpp (2773) : Assertion Failed: CSteamEngine::BMainLoop appears to have stalled > 15 seconds without event signalled

Any ideas how I can troubleshoot this?

[SOLUTION] I had to run

pacman -Syu steam

which seems to have also installed a package called lsb-release

Im not sure why running a full system upgrade and also uninstalling and reinstalling steam didn't also grab this package when I did those, but there you go. I do a full system update by simply running yay as to my understanding that is the same as running yay -Syu but it first runs pacman -Syu. If anyone could provide some insight into why that might be I would appreciate that so I can learn from this experience. Thanks again everyone who tried to help!

 

Hello guys!

I want to completely remove qemu and all its optional packages. I went about removing most of them, but now I have this list of packages still installed:

$ pacman -Q | grep qemu
qemu-base 9.1.2-1
qemu-common 9.1.2-1
qemu-img 9.1.2-1
qemu-system-x86 9.1.2-1
qemu-system-x86-firmware 9.1.2-1

If I try to remove them with pacman -R <list of those package> I get the following message:

checking dependencies...
error: failed to prepare transaction (could not satisfy dependencies)
:: removing qemu-base breaks dependency 'qemu' required by libguestfs
 -> exit status 1

When I add libguestfs to that list, I get the following output:

pacman -R qemu-base qemu-common qemu-img qemu-system-x86 qemu-system-x86-firmware libguestfs
checking dependencies...
:: e2fsprogs optionally requires lvm2: for e2scrub
:: grub optionally requires dosfstools: For grub-mkrescue FAT FS and EFI support
:: grub optionally requires lzop: For grub-mkrescue LZO support
:: grub optionally requires mtools: For grub-mkrescue FAT FS support
:: htop optionally requires strace: attach to a running process
:: libblockdev-fs optionally requires btrfs-progs: for BTRFS filesystem support
:: libblockdev-fs optionally requires dosfstools: for VFAT filesystem support
:: libblockdev-fs optionally requires exfatprogs: for exFAT filesystem support
:: libblockdev-fs optionally requires f2fs-tools: for F2FS filesystem support
:: libblockdev-fs optionally requires nilfs-utils: for nilfs filesystem support
:: libblockdev-fs optionally requires xfsprogs: for XFS filesystem support
:: libvirt optionally requires lvm2: Logical Volume Manager support
:: libvirt optionally requires qemu-base: QEMU/KVM support
:: mkinitcpio optionally requires lzop: Use lzo compression for the initramfs image
:: reflector optionally requires rsync: rate rsync mirrors
:: steamtinkerlaunch optionally requires rsync: optional for backing up steamuser files from proton games
:: steamtinkerlaunch optionally requires strace: write a strace log of the launched game
:: udisks2 optionally requires btrfs-progs: for BTRFS support in libblockdev-fs
:: udisks2 optionally requires dosfstools: for FAT support in libblockdev-fs
:: udisks2 optionally requires exfatprogs: for exFAT support in libblockdev-fs
:: udisks2 optionally requires f2fs-tools: for F2FS support in libblockdev-fs
:: udisks2 optionally requires nilfs-utils: for NILFS support in libblockdev-fs
:: udisks2 optionally requires xfsprogs: for XFS support in libblockdev-fs

Packages (50) augeas-1.14.1-3  btrfs-progs-6.11-1  capstone-5.0.3-1  debootstrap-1.0.137-1  distro-info-1.10-1  distro-info-data-0.63-1  dosfstools-4.2-5  dtc-1.7.2-1  edk2-ovmf-202411-1  exfatprogs-1.2.6-1  f2fs-tools-1.16.0-3  gptfdisk-1.0.10-1  hivex-1.3.23-10
              iniparser-4.2.4-1  jfsutils-1.1.15-9  libewf-20140816-1  libldm-0.2.5-3  libslirp-4.8.0-1  libtraceevent-1:1.8.4-1  libtracefs-1.8.1-1  libxdp-1.4.3-1  lrzip-0.651-3  lsscsi-0.32-2  lvm2-2.03.28-1  lzop-1.04-4  mtools-1:4.0.46-1
              multipath-tools-0.10.0-1  ndctl-79-1  nilfs-utils-2.2.11-1  perl-libintl-perl-1.33-4  rsync-3.3.0-2  seabios-1.16.3-1  sleuthkit-4.12.1-3  squashfs-tools-4.6.1-2  strace-6.12-1  supermin-5.3.5-1  sysfsutils-2.1.1-2  syslinux-6.04.pre3.r3.g05ac953c-3
              thin-provisioning-tools-1.1.0-1  vde2-2.3.3-5  virtiofsd-1.13.0-1  wolfssl-5.7.4-1  xfsprogs-6.11.0-1  yara-4.5.1-1  libguestfs-1.54.0-1  qemu-base-9.1.2-1  qemu-common-9.1.2-1  qemu-img-9.1.2-1  qemu-system-x86-9.1.2-1  qemu-system-x86-firmware-9.1.2-1

Total Removed Size:  208.05 MiB

:: Do you want to remove these packages? [Y/n] n
 -> exit status 1

I'm seeing stuff in there about grub and some other packages I definitely DO NOT want to remove, so I'm wondering how I can proceed.

Thanks in advance!

 

Hello everyone!

So I installed BetterF3 using their .jar all-in-one installer and tweaked some of the settings to get my F3 to look how I want it, but after when I installed Complementary Shaders using their all-in-one .jar installer, it created a separate Iris & Sodium option in my minecraft launcher. I didnt think much of it as it is also installing fabric, so I thought my BetterF3 mod in my .minecraft/mods directory would be loaded automatically, but thats not the case.

The game looks amazing with the shader so I want to keep that on, but I also want my nice looking F3 menu back. How can i do that?

Thanks in advance!

P.s. In the image I attached, 1 is the fabric installation made with the BetterF3 installer, and 2 is the one made with the Complementary Shaders installer.

 

[SOLUTION AT END OF POST]

Hello again. A few days ago I made the post in the link above which is about getting Silent Hunter 3 working with the LSH3 megamod, and I got a great answer in there to use steamtinkerlaunch to run separate executables just once (e.g. to install JSGME mod manager and to install the actual megamod LSH3).

After playing for a bit I decided I want a little more control over what mods are installed, and decided to switch to the GWX megamod, so I completely uninstalled SH3 and its folder in the steamapps/common folder, and reinstalled it cleanly. Then using wine I ran the 4GB patch so that the game would use 4GB instead of 2GB memory which is required for running many mods. The memory usage can get quite high. After that I loaded all my desired mods with JSGME.

The game starts fine, and I can do all the training missions and the single missions, but I cant start a campaign. After the loading bar for entering a campaign patrol fills up, there is a delay of a couple minutes (normal for GWX as during that stage it is loading all its mods and any other mods you have enabled), and then crashes to desktop. This clearly means that it is running out of memory while loading mods. However after running the patcher to increase the memory limit of the executable I get a new sh3.exe file and my original gets renamed to sh3.exe.Backup, which seems to show that the patch has been applied correctly.

Could anyone help me diagnose this issue please?

Thanks in advance!

Edit 1 (SOLUTION): So what ended up working for me was simply making the game run using proton 6.3-8. I did try version 4.3 as well, but that didnt seem to be working that well with the widegui mod I have. Thanks to all who gave suggestions!

Edit 2: Editing to add 2 more things to the solution. Because of frequent crashes while in the career patrol, I ended up lowering the Particle Density to 90 and also do not create any saves while out on patrol. Not sure which of the two actually stopped the crashing, but so far I've played for about 20 hours with no crash.

 

Hello guys! Recently re watched Das Boot (amazing film btw for those who haven't seen it, highly recommend) and that inspired me to install my SH3 from steam. The thing is its the first time I'm going to be playing on Linux, and I'm a bit stumped on how I can install the LSH3 supermod. The instructions for the 2022 version of LSH3 state that you simply run the provided .exe (due to this being steam proton I placed it in the game directory but this doesn't seem to be required) and run it. However I can't seem to figure out how I can use an existing proton environment to run an executable which is not the actual steam game for that environment. Can anybody help with this?

As a bonus question, because this game is quite old there are quite a few mods available for it, and the best way to activate them after downloading (on windows at least) is through JSGME. However I also cant figure out how to install that in the game directory. I have downloaded its installer but dont know how to actually run it.

I have included the link to the LSH3 2022 install manual as well as a screenshot of my game directory with files related to this post circled.

Any insight would be amazing!

8
submitted 8 months ago* (last edited 8 months ago) by promitheas to c/[email protected]
 

Hey everyone. Im trying to get into wormhole pvp as a hunter, and today I spent pretty much all day going down a chain with no explorers sited. I even spent a few hours camped at the wormhole to a HS system 4 or so jumps from Jita. The only people I saw were a few capsules, some cruisers in a fleet (probably defending their home), and a buzzard. I would jump to my perches on any relic or data site often, but there was no one. Am i doing something wrong?

Thanks!

 

Hello everybody! My brother plays Insurgency Sandstorm a lot and I wanted us to be able to play together, so I got it and after some messing about got it working on my system. One of the things I read in forum posts to do to get it to work on an Arch based system is to install glibc-eac-bin which has some patches to make certain games work (I hope I understood that correctly).

Today when I try to update my system I get the following message and it will not allow me to continue:

:: Starting full system upgrade...

resolving dependencies...

looking for conflicting packages...

:: glibc-2.40+r16+gaa533d58ff-1 and glibc-eac-bin-2.40-1 are in conflict. Remove glibc-eac-bin? [y/N]

I dont want to remove glibc, but i want the message to go away and to be able to proceed with my updates. Any suggestions on what I should do?

Thanks in advance

3
submitted 8 months ago* (last edited 8 months ago) by promitheas to c/[email protected]
 

I would like to contribute to the maps for my area by creating and uploading various POIs as I come across them in my daily use. To get familiar with the system I decided to add a known to me florist. I found the exact location using google maps, opened it in OsmAnd+, and went through the process to add all its details (address, phone, website, type, etc). However when I decide to upload it, signing in with username and password, I get the error in the image attached. Anyone know what the problem is and how I can solve it?

Edit: App Info OsmAnd+ 4.6.12, Released: 2024-01-16

2
submitted 9 months ago* (last edited 9 months ago) by promitheas to c/[email protected]
 

Hello guys. Ive made the switch completely to Linux in the past year, and would like to know what options there are for head tracking. I primarily play DCS and Elite Dangerous.

I had an EDTracker before when I was on windows, but the connector broke. I could build one from parts, but what worries me about that is the software setup on Linux.

I mainly want ease of setup and ease of use. I know about TrackIR but Ive never used one. Also, because of my monitor setup (2 monitors vertically stacked one on top of the other) I'm not sure if the TrackIR webcam would sit in a good position to capture the LEDs on the clip.

What do you Linux pilots use? How easy/hard is it to set up for these games, and what are your suggestions?

Many thanks!

 

Hello everyone. I just got a new battery for my T480 from my work supplier. It is a Greencell LGC 11 Model: 01AV424 and I get a BIOS message before my bootloader:

The battery installed is not supported by this system and will not charge. Please replace the battery with the correct Lenovo battery for this system. Press the ESC key to continue.

Once I plugged it in and booted up the battery had 74% charge, and I let it discharge until 6% without the AC adaptor plugged in as per the instructions, so that I could then fully charge it (and repeat the process 3-5 times). However, once it reached 6% and I plugged it in it wasn't charging and ended up dropping to 1% where it remains even now. Below I'll include outputs from some commands.

Everything I read online mentions flashing the EC chip to whitelist the battery, or changing the BIOS to something like coreboot. I'd like to avoid flashing any chips unless absolutely the only option, in case something goes wrong and I brick my motherboard. I've tried also resetting the EC chip by pushing the button in the pinhole at the bottom of the laptop with a paper clip, but with no effect.

$ upower -e          
/org/freedesktop/UPower/devices/line_power_AC
/org/freedesktop/UPower/devices/battery_BAT1
/org/freedesktop/UPower/devices/line_power_ucsi_source_psy_USBC000o001
/org/freedesktop/UPower/devices/line_power_ucsi_source_psy_USBC000o002
/org/freedesktop/UPower/devices/DisplayDevice

$ upower -i /org/freedesktop/UPower/devices/battery_BAT1            
  native-path:          BAT1
  vendor:               LGC 11
  model:                01AV424
  serial:               14050
  power supply:         yes
  updated:              Tue 11 Jun 2024 12:46:25 EEST (19 seconds ago)
  has history:          yes
  has statistics:       yes
  battery
    present:             yes
    rechargeable:        yes
    state:               pending-charge
    warning-level:       none
    energy:              0.41 Wh
    energy-empty:        0 Wh
    energy-full:         22.23 Wh
    energy-full-design:  22.23 Wh
    energy-rate:         0 W
    voltage:             10.296 V
    charge-cycles:       1
    percentage:          1%
    capacity:            100%
    technology:          lithium-ion
    icon-name:          'battery-caution-charging-symbolic'

As you can see the state it is stuck in is "pending-charge"

Any help would be appreciated. Also, if you need any additional info please let me know and I will provide it.

EDIT: Supplier will pick it up from my work in a couple days and try to solve the issue. Hopefully that works, otherwise I'll have to see about flashing the EC chip with the patched firmware to remove the whitelist.

5
submitted 10 months ago* (last edited 10 months ago) by promitheas to c/[email protected]
 

Solution at the end of the post

Hello guys. I've recently started experiencing an odd issue with my bspwm setup where on a reboot or upon restarting bspwm in-place I either don't get the top polybar (fixed this by explicitly killing all polybar processes from my bspwm script if they exist and then on a separate line running my launch script), or the gap between the bottom of the windows on my top (secondary) monitor and the bottom edge of the monitor is far too wide. Here is a screenshot of what I mean:

Out of the 20 times give or take that I will restart bspwm either from the terminal or through the sxhkd keybind I set, only once will it actually size itself correctly with the proper gap. The next time I restart it will revert back to this large gap. Here is also my bspwmrc file

#! /bin/sh
# pgrep -x sxhkd > /dev/null || sxhkd -s &
# pgrep -io "sxhkd" || { killall sxhkd; sxhkd > /dev/null 2>&1 & }
pgrep -io "sxhkd" | xargs kill
sxhkd -s &
pgrep -x copyq > /dev/null || copyq &
pgrep -x xfce4-power-manager > /dev/null || xfce4-power-manager &
pgrep -x dunst > /dev/null || dunst &
pgrep -x nm-applet > /dev/null || nm-applet &
pgrep -x picom > /dev/null || picom -b
pgrep -x polybar > /dev/null || $HOME/.config/polybar/launch.sh
if [[ $(xrandr -q | grep "HDMI-A-1 connected") ]];
then
	xrandr --output HDMI-A-0 --primary --mode 1920x1080 --pos 0x0 --rotate normal
	xrandr --output HDMI-A-1 --mode 1920x1080 --rotate inverted --above HDMI-A-0
	bspc monitor HDMI-A-0 -d 1 2 3 4 5
	bspc monitor HDMI-A-1 -d 6 7 8 9 0
	
	# Fix gap appearing above windows on first monitor after restarting bspwm
	bspc config -m HDMI-A-0 top_padding 3
	bspc config -m HDMI-A-0 bottom_padding 40
	
	# Fix top/bottom margins for secondary monitor
	bspc config -m HDMI-A-1 bottom_padding 3
	bspc config -m HDMI-A-1 top_padding 40
	bspc wm -O HDMI-A-0 HDMI-A-1
else
	# bspc monitor -d I II III IV V VI VII VIII IX X
	bspc monitor HDMI-A-0 -d 1 2 3 4
fi
$HOME/.fehbg &
setxkbmap us
$HOME/.bin/remap-caps-esc
bspc config border_width         2
bspc config window_gap           10
# bspc config 
bspc config split_ratio          0.52
bspc config borderless_monocle   true
bspc config gapless_monocle      true
# Dracula theme
bspc config normal_border_color "#44475a"
bspc config active_border_color "#6272a4"
bspc config focused_border_color "#8be9fd"
bspc config presel_feedback_color "#6272a4"
# Make sure theme cursor is shown when mouse is not over a window, instead of the standard default one
xsetroot -cursor_name left_ptr
bspc rule -a Gimp desktop='^8' state=floating follow=on
bspc rule -a Chromium desktop='^2'
bspc rule -a mplayer2 state=floating
bspc rule -a Kupfer.py focus=on
bspc rule -a Screenkey manage=off
bspc rule -a Zathura state=tiled
bspc rule -a Passy state=tiled

bspc rule -a scpad sticky=on state=floating rectangle=1896x400+10+50

betterlockscreen -u $HOME/Pictures/wallpapers/ --fx dim --dim 50

The lines where I set bottom_padding for the secondary monitor and top padding for the primary monitor I just commented out but they did not have any effect.

I would really appreciate any help for this. Thanks in advance!

Solution for polybar not launching both bars is to change the single polybar line that checks for any existing instances and runs the launch script if none are found, to 2 lines that will explicitly kill all polybar processes and then run the launch script. I also moved this a bit further down in the file.

pgrep -x polybar > /dev/null | xargs kill
$HOME/.config/polybar/launch.sh

The solution for the gap on the bottom of the second monitor was to move the if check further down in the file, hopefully giving bspwm enough time to set its defaults and then have my values set. It now looks like this:

#! /bin/sh

# pgrep -x sxhkd > /dev/null || sxhkd -s &
# pgrep -io "sxhkd" || { killall sxhkd; sxhkd > /dev/null 2>&1 & }
pgrep -io "sxhkd" | xargs kill
sxhkd -s &

pgrep -x copyq > /dev/null || copyq &
pgrep -x xfce4-power-manager > /dev/null || xfce4-power-manager &
pgrep -x dunst > /dev/null || dunst &
pgrep -x nm-applet > /dev/null || nm-applet &

pgrep -x picom > /dev/null | xargs kill
picom -b

# THESE ARE THE 2 POLYBAR LINES WHERE THE FIRST KILLS ANY EXISTING PROCESSES AND THE SECOND RUNS THE LAUNCH SCRIPT
pgrep -x polybar > /dev/null | xargs kill
$HOME/.config/polybar/launch.sh

$HOME/.fehbg &

setxkbmap us
$HOME/.bin/remap-caps-esc

bspc config border_width         2
bspc config window_gap           10
# bspc config 

bspc config split_ratio          0.52
bspc config borderless_monocle   true
bspc config gapless_monocle      true

# Dracula theme
bspc config normal_border_color "#44475a"
bspc config active_border_color "#6272a4"
bspc config focused_border_color "#8be9fd"
bspc config presel_feedback_color "#6272a4"


# THIS IS THE CHECK FOR WHETHER THERE ARE 2 MONITORS CONNECTED WHICH I MOVED DOWN IN THE FILE
if [[ $(xrandr -q | grep "HDMI-A-1 connected") ]];
then
	xrandr --output HDMI-A-0 --primary --mode 1920x1080 --pos 0x0 --rotate normal
	xrandr --output HDMI-A-1 --mode 1920x1080 --rotate inverted --above HDMI-A-0
	bspc monitor HDMI-A-0 -d 1 2 3 4 5
	bspc monitor HDMI-A-1 -d 6 7 8 9 0
	
	# pgrep -x polybar > /dev/null || $HOME/.config/polybar/launch.sh

	# Fix gap appearing above windows on first monitor after restarting bspwm
	bspc config -m HDMI-A-0 top_padding 3
	bspc config -m HDMI-A-0 bottom_padding 40
	
	# Fix top/bottom margins for secondary monitor
	bspc config -m HDMI-A-1 bottom_padding 3
	bspc config -m HDMI-A-1 top_padding 40

	bspc wm -O HDMI-A-0 HDMI-A-1
else
	# bspc monitor -d I II III IV V VI VII VIII IX X
	bspc monitor HDMI-A-0 -d 1 2 3 4
	# pgrep -x polybar > /dev/null || $HOME/.config/polybar/launch.sh
fi

# Make sure theme cursor is shown when mouse is not over a window, instead of the standard default one
xsetroot -cursor_name left_ptr

bspc rule -a Gimp desktop='^8' state=floating follow=on
bspc rule -a Chromium desktop='^2'
bspc rule -a mplayer2 state=floating
bspc rule -a Kupfer.py focus=on
bspc rule -a Screenkey manage=off
bspc rule -a Zathura state=tiled
bspc rule -a Passy state=tiled

bspc rule -a scpad sticky=on state=floating rectangle=1896x400+10+50

betterlockscreen -u $HOME/Pictures/wallpapers/ --fx dim --dim 50

Note: On booting into the WM the secondary monitor polybar doesn't launch, but it appears after restarting bspwm.

Im not entirely sure if my way of thinking is correct with regards to how bspwm handles the timing of setting default values and then reading its configuration file, but it seems to at least half work now.

 

Hello everyone! I just wanted to ask if its possible to make mods for Hogwarts Legacy entirely on a Linux machine, and if it is if anyone can point me to any resources to get started with setting it up on Linux (guides specific to making actual mods I can probably find easily and I guess will be relevant regardless of if the guide is made on a Windows machine).

That's all, and thanks in advance!

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