offspec

joined 1 year ago
[–] [email protected] 3 points 1 week ago

Rust guys want to make the kernel safer, more expressive, and easier to maintain. To do that they need to know how the kenrnel talks between its parts to ensure they are creating matching behavior. The C guys don't really care about the Rust guys and say that they can't be bothered to guarantee interoperability because they like to change how things work on the C side to make things better in the C code.

[–] [email protected] 1 points 2 weeks ago

I'm pretty sure is right there with them

[–] [email protected] 4 points 4 weeks ago

It's not about being able to push both movement buttons at the same time, it's about being able to push more buttons in general. For hero shooters, mobas, MMOs, and other games with lots of inputs spreading out your reachable keys is really good.

[–] [email protected] 4 points 4 weeks ago (2 children)

Asdf is just better for general key availability imo

[–] [email protected] 11 points 1 month ago (1 children)

It's literally just drivers that enable user choice. Steam OS is great and nobody reasonable is switching, but for those that do it's good that they have support for the hardware.

[–] [email protected] 3 points 1 month ago

Do you mean digital?

[–] [email protected] 1 points 1 month ago (1 children)
[–] [email protected] 10 points 1 month ago (3 children)

Ahh yes because nothing says apolitical like a platform made out of ideological spite

[–] [email protected] 3 points 1 month ago

Seems like I got my wires crossed, thanks for clarifying!

[–] [email protected] 0 points 1 month ago* (last edited 1 month ago) (4 children)

~~Usb keyboards can have n-key rollover which let's you press more buttons simultaneously, whereas PS2 has a hard limit of like 5 or so~~

Refer to below comment

[–] [email protected] 2 points 1 month ago

Maybe they mean the time before the current minimum wage was set

[–] [email protected] 4 points 1 month ago

Open world is in contrast to the mission structure of a doom or call of duty. Games where the world is a series of single use maps progressed through once.

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