mike

joined 1 year ago
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[–] [email protected] 4 points 3 weeks ago

Thank you for posting this, I think I definitely would have forgotten this was starting tomorrow.

[–] [email protected] 7 points 3 weeks ago (8 children)

I think this is just unfortunately where the game is going. They'll put more and more money and set design effort into these and less into the standard sets.

[–] [email protected] 3 points 3 weeks ago

Standard being a turn 4 format is too crazy for me. That feels like Modern.

[–] [email protected] 3 points 3 weeks ago

I'm glad they acted on this in Bo1, I think its totally fine and should be encouraged to be pro-active about bans in Bo1 in Arena. That is definitely a different game than Bo3 and should be treated as such.

[–] [email protected] 9 points 1 month ago

I just really am not very interested nor do I see what the crossover appeal is for the Marvel Universe. These cards look kinda neat but Marvel already has Snap as a game. Also, is this basically a preview of the upcoming two Marvel UB sets that are to be released?

[–] [email protected] 3 points 1 month ago

This is one I would love to have a framed print of. So beautiful.

[–] [email protected] 13 points 1 month ago (1 children)

I think this was the most important part of why Commander grew so big in the first place. Having WoTC/Hasbro decidedly NOT involved in the governing of the format was what allowed it to become and stay fun.

[–] [email protected] 5 points 1 month ago

Yeah I completely agree. There is so much context with all the cards that I don't know how they do this. It's really just four different ban lists they're now managing. And that I think sucks so much fun out of the decks that it almost becomes what's the point even.

[–] [email protected] 10 points 1 month ago* (last edited 1 month ago) (7 children)

Here's the idea: There are four power brackets, and every Commander deck can be placed in one of those brackets by examining the cards and combinations in your deck and comparing them to lists we'll need community help to create. You can imagine bracket one is the baseline of an average preconstructed deck or below and bracket four is high power. For the lower tiers, we may lean on a mixture of cards and a description of how the deck functions, and the higher tiers are likely defined by more explicit lists of cards.

Ok... I'm listening 🤔

In this system, your deck would be defined by its highest-bracket card or cards.

This now becomes an eternal battle over which cards are in Tier 3 and which cards are in Tier 4 imo.

For example, if Ancient Tomb is a bracket-four card, your deck would generally be considered a four. But if it's part of a Tomb-themed deck, the conversation may be "My deck is a four with Ancient Tomb but a two without it. Is that okay with everyone?"

This seems kinda gnarly to me. Perhaps it can work though by farming this decision out to every single play group.

[–] [email protected] 2 points 1 month ago

Ty that is a good explanation of that, that makes sense

[–] [email protected] 2 points 1 month ago (2 children)

Sad but necessary for the Professor to spend the first 7 minutes telling magic players to not harass or threaten people online anonymously.

But onto the video - I have to disagree with the Professor entirely on this:

[08:57] I was much more in favor of reasonably reprinting these cards so that they became affordable

He first says that Commander will be more fun in 3 months, and then says he thinks WoTC should have just re-printed the problem cards to make them more available. I can't understand how any entrenched player could believe this. Especially given just how long and how many reprints were needed for Sol Ring to get the cost down.

But beyond that, if you first agree that the format is better without the cards, how and why are you suggesting to first reprint them to oblivion? There is a clear problem with fast mana in commander (and tutors and other things) and there's no amount of reprinting that will ever solve this.

He also says that Jeweled Lotus should never have been printed, but then says it should not have been banned? And instead just printed MORE? A card that should never have been printed should now be printed more? This makes no sense, and it's inconsistent, which is very out of character for someone who approaches things very logically.

Also, the comparisons to other formats like Pioneer make no sense to me. There is no comparison with these formats, Commander is completely unique compared to competitive 60-card formats. It's not even apples and oranges, it's apples and baseballs.

Finally, his suggestion to put the cards on a watchlist as a waiting period does a huge disservice to players who don't follow news closely. It would create a cash-out event for entrenched players and leave non-entrenched players as the bag-holders. That is nuts to me, and this is yet another reason why I agree with the path they took here.

[–] [email protected] 3 points 1 month ago (1 children)

Crazy how much they raised so far. As of now it's at $30,000 on a $3,400 original goal.

 

Personally I found Farewell and The Wandering Emperor to be some of the most un-fun cards to play against. Farewell, in my opinion, should never have been printed. Losing Farewell is a huge gift to Standard and I think that kind of card is just miserable for so many decks.

Anyone excited for the new rotation? Any older decks that are now competitive again? Any new brew ideas? I'd love to hear them!

 
 

I have a sales question. LOTR, I believe, is the best selling set of all time, right? And if I recall, the best selling commander set of all time is Fallout, behind that being Warhammer. Goes to imply the Marvel sets will likely be the next highest selling sets of all time, if not just behind LOTR. My question is, doesn't this show WOTC should mostly just pivot to UB as the new 'standard' with old planes as the less visited product?

While will continue to do Universes Beyond as there is an obvious audience, but the Magic in-universe sets (which we call “MIP sets”) also serve an important function. There are a lot of fans who love Magic’s IP, and having sets that we have don’t have to interface with outside partners has a lot of advantages.

 

cross-posted from: https://lemmy.world/post/17504773

I wish they still made green faeries, or even just one Sultai faerie commander. Maybe I should make a custom one.

Also Susan Van Camp's Magic art is so great, eye patches and side profiles for days.

 

At select retailers, you may see a new kind of booster available. While Collector Boosters are perfect for fans who want all the coolest cards, and Play Boosters are built to bolster collections by being opened to play Magic, Value Boosters are a smaller, lighter booster that contain a handful of new cards any fan can enjoy—a budget-friendly way to experience Bloomburrow. Each Value Booster contains 3 commons, 2 uncommons, 1 wildcard of any rarity, and 1 card that may be a land, a traditional foil, or a Special Guests card.

 

Is there any possibility that wotc could make universes beyond-free format variants to formats that currently allow them, such as commander and such? My friends and I do not wish to take part in games that ruin our immersion in such a way, when it was the mild role play and "you are a planeswalker" theming that got us into the game, and it's becoming increasingly harder to avoid universes beyond cards. As it stands there isn't a way we can really avoid them at our local gaming stores, and we're getting frustrated only being able to play amongst ourselves in a game that we used to be able to play with others. Can you please give us some hope?

We did some market research to see if there was an audience for Universe Beyond-less formats. Only 7% of respondents were interested. That’s too small a group for a format we’d officially create, but many formats (Commander being the most famous) have begun as things created by the players. Something having a groundswell of support will eventually get noticed.___

 
 
 

Good discussion from Seth and Richard about the state of Modern in general. Talk about Nadu and The One Ring, affordability, and the future of the format.

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Kazi Baker's really great write-up on why they think Nadu should be banned in Modern after the PT MH3 showing last weekend.

Nadu, Winged Wisdom just posted one of the best showings at a Pro Tour of any new card(s) ever. The deck is comparable to decks (and seasoned) headlined by both Hogaak, Arisen Necropolis and Eye of Ugin Eldrazi in terms of conversion rate to Day 2, and slightly behind Eldrazi and significantly ahead of Hogaak (although for context, Hogaak had not received its power up from a ban yet) in terms of top 8 finishes at its first Pro Tour.

But how did this happen, and how did it happen so quickly?

 

Thought this was a really wonderful project put together by Julien Rodriguez.

Prepared by Julien Rodriguez. Byes were ignored. Draws were interpreted as non-wins, which is the reason some decks are shown as having <100% win rate in the mirror-match.

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