Personally I love that era of graphics tbh. I bought Valheim on the Steam sale just for the jank graphics lol
limeaide
What's so different about the first two Baldur's Gate games? I was thinking about getting the first one on my phone
I haven't played it, but it's interesting that it's too difficult.
A lot of the games I go back to from the NES era are often too difficult for me. I find a lot of them to be unfair and I wonder if the difficulty something that was brought over from the arcade games form right before it
Either that or padding to make the game longer. If that's the case, I prefer side mission padding because at least that's usually optional lol
Reminds of me of when I watched 2001: A Space Odyssey and was confused because I had heard great things about the soundtrack, but it was just a bunch of songs I had heard before.
About halfway through the movie I realized that it was an original soundtrack and it was so influential that it became a cliche. 2001: A Space Odyssey was a cliche, not because it followed a saturated trend, but because it itself was copied by everyone else.
AC1's concept and maybe even story has held up, but you're right that the later entries feel miles better.
That's interesting. I either refund them if I struggle a little too much on tutorials, or just leave it in the backlog for later (aka most likely never).
I should try doing that more though because they're classics for a reason and maybe there's still fun I can get out of them.
Personally I kinda like that feeling of an empty world sometimes. One of my favorite places in any game is the mall in GTA Vice City.
I can't explain why though lol
Yeah most older 3D games I've tried I just can't control that well.
A couple years ago I tried playing the original Tomb Raider and geez was that difficult to control. It really makes me appreciate how good the Mario 64 controls were
I can relate
That era of PC gaming has a weird camera that takes a while for me to get used to. Not sure I can pinpoint what is different about it though
Yeah I get that. Sometimes I wish I didn't revisit games and instead kept the nostalgia glasses on haha
Simple ≠ intuitive
For better or for worse, the widespread methods are not at all similar to the methods sometimes used in Linux. It's just a fact that most people are accustomed to different ways
The same MFs on here that rush to tell someone that Linux is easy and intuitive are the same ones that can't keep a small talk conversation for more than 5 mins, a social activity that humans have been doing for thousands of years.
My words might be a little broad, harsh, and even hurtful, but just a reminder that not all of us are good at learning the same things.
We didn't all come out of the womb knowing how to socialize or use Linux, but if we look back far enough, we can all relate to the struggles it takes to learn something new, and how much it sucks when someone treats you like you're stupid just because things sometimes don't click
I was just thinking this exact same thing... but about Red Dead Redemption 2. I had to stop playing it because it had no respect for my time.
I'm used to driving to places to start a mission like in all the other GTA games, but in RDR2, it would be about 10 minutes of riding a horse before the real mission started.
The animations take way too long sometimes, and cutscenes and a lot of dialogue are unnecessary and feel like padding. Those 1-2 second animations add up when it's a 50+hr game