%1000 this. But even for all the bad things about Canto Bight, it had something to say about the Star Wars universe and how we should feel about the way Disney intends to use the property and that was crazy clever.
bentsea
The game remembered a lot of things but you very much could do a pacifist run by starting a new game. I read about the pacifist run after about an hour into the game, decided I wanted to try it, and restarted and was able to achieve the best ending.
Thank you, from now on that's what I'm calling it: X-create, x-created, and x-creating all over the Internet.
We were all on vacation! In Poland!
It truly baffles me that anyone at all is still on the platform formerly known as twitter at this point.
Gnomes are not elves
The prosecutor in this... I'm only starting to learn things about her and read her work and she is such a badass.
Interesting how Maher shows how much closer he is to being Ben Shapiro than being someone worth paying attention to.
After he was done eating she even made him throw away his own paper plates. So inconsiderate.
Was that aspect of this part of the story good? No, it had flaws.
Was it worse than having a super-ultra-duper-mega Death Star reset all of the progress from the entire franchise by blowing up every single republic planet with one multiple shot from across the galaxy? Also, no. Not by half.
I left Force Awakens feeling defeated by Star Wars. We're not allowed to have character growth, we're not allowed to ever have the universe move past the empire, everything has to stay in this permanent state of always at war because that's the brand and everything in the universe that tries to be different gets pushed back into its little box.
And the scenes in Canto Bight and with the cracker said that out loud. That it's all war and it will always be that way as long as the people selling the war are making money. It was different and it felt different.
And then Disney came back with Rise of the Skywalker and pushed it all back in the box and did everything it could to walk it back validating everything it had to say.
So, yeah... despite its narrative flaws with pacing it was pretty brilliant and spot on. And it's weird that it bothers you more than any of the bizarre pacing and character crap in the other two movies. It's all bad storytelling, why is the bad story telling that has something to say the part that bothers you the most?