Teddy

joined 2 years ago
[–] Teddy 1 points 2 weeks ago

I switched to Deezer when I jumped ship from Spotify. They even directed me to web tools for playlists migration.

[–] Teddy -4 points 2 months ago (1 children)
[–] Teddy 3 points 2 months ago (1 children)

Postmarket's contributing wiki may have the guidance you're looking for.

[–] Teddy 29 points 2 months ago (1 children)

Alternatively:

[–] Teddy 41 points 2 months ago (4 children)
[–] Teddy 5 points 2 months ago (1 children)
[–] Teddy 11 points 2 months ago* (last edited 2 months ago)

That is a minor plot point in The Restaurant at The End of The Universe by Douglas Adams.

::: spoiler

They propose & implement a defoilage campaign to combat inflation. :::

[–] Teddy 8 points 3 months ago (3 children)

Has she discovered the use of puns yet? I would recommend those cheesy dad-joke books and the joke pages from copies of Reader's Digest.

[–] Teddy 26 points 3 months ago (2 children)

Manufactured by Castem Co. in Fukuyama, Hiroshima Prefecture: https://mainichi.jp/english/articles/20220407/p2a/00m/0na/010000c

[–] Teddy 10 points 3 months ago

OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a Listener, a Source, and a Buffer. There can be a large number of Buffers, which contain audio data. Each buffer can be attached to one or more Sources, which represent points in 3D space which are emitting audio. There is always one Listener object (per audio context), which represents the position where the sources are heard -- rendering is done from the perspective of the Listener.

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