I'm also confused, in the mod browser I see Mineclonia and Mineclone2 but no Mineclonia2. Which is better?
Nemoder
It does have full controller support and lots of on-screen directions for what buttons do what. How fun it is with controller I can't attest to, I'm sticking with M+KB.
I guess if you want to be paranoid you could get a new hard drive and install just what you want for the LAN and keep personal info off it. Then just swap back when you get home.
It's just a slightly more formal sounding title. This answer on stackexchange goes through some of the history on why alternatives aren't used.
I think it's pronounced "Madam President"
And the awesome part of DF is that each time you start over (on the same world) you just add more to its history and the story continues. Losing is definitely fun when keeping that in mind.
It's sounds snarky but the reality is not much will change from software and hardware developers until it reaches that level. Right now the direct support we get is from developers that just happen to like Linux. After around 10% most other developers can no longer afford to ignore that market even if they aren't adept or comfortable with it.
I've played and enjoyed:
OpenTTD
OpenRCT2
OpenClonk
Hedgewars
Foobillard++
I've also been looking at Tabletop Club but haven't played with it much yet.
Some games I thought were pretty good that got somewhat looked over:
Dandara: Trials of Fear -- Somewhat Metroid like but with a unique limited movement system.
The Dwarves -- An ARPG with a bland title (based on a book I guess) that I think made a lot of people overlook this but the gameplay was well done.
Echoes of Aetheria -- Typical JRPG which isn't for everyone but I enjoyed it.
The Fall of the Dungeon Guardians -- Similar to Grimrock (though maybe not quite as good) but still fun.
Figment -- Adventure puzzle game with some surreal and cutesy art, pretty well done.
Full Void -- Inspired by games like Out of this World, it was short but very cool.
Grandpa's Table -- It's not a crazy hard brain teaser, just a relaxing sliding puzzle game with great music.
Rise of the Third Power -- Another JRPG that had some fun writing and combat.
Seedlings -- A Godot engine puzzle platformer with Samarost vibes. The detail put into the story at the ending really surprised me.
GW1 had a great campaign that felt good to progress though. It had some grindy stuff at the end for players that wanted to keep playing past the missions but it wasn't required. Unlike GW2 that just feels like boring grind all throughout.
Just the funny text describing the divine artifact found. "A large rusted metal thong."
I've developed a taste for Sparkling Ice lately, especially their Black Cherry. It's got a bit of real fruit juice in it and tastes way better than most other seltzer type drinks that usually rate somewhere from meh to vomit inducing.
They also have caffeinated versions but those have a bit too much for my liking.