CalamityEmu

joined 1 year ago
165
My evil plan (ttrpg.network)
 

All these people make references to pop stuff with their characters, exasperating their DM. Not good enough. My plan is to make the DM accidentally make a pop culture reference.

 
[–] [email protected] 3 points 1 month ago

Diabolical. I'm thrilled by the idea of it happening to someone else.

[–] [email protected] 23 points 2 months ago (2 children)

I built a one-shot around this idea on a heavily-modded Tiny D6 system, letting people choose which of the 4 they wanted to be with variants like wealthy or scientific Victorian, captain or gunner pirate, disgraced or retired Samurai, cattle driver or 49'er, and so forth. I set it in San Francisco to get some good conflux of cultures.

Of my 4 players, 3 of them chose to be rich Victorians. facepalm

 

For those wondering, we didn't die mostly due to a well-placed Disintegrate. My "stick an immovable rod in its innards" was disappointingly low damage.

For those wondering otherwise, our best plan involved turning it into a regular worm, using an immovable rod with a hole drilled through the length of the staff, clicking the rod, then dispelling polymorph.

259
Fix This (ttrpg.network)
 
 

To my credit, the reason I was hiding was to find out if some guys we'd joined while traveling were sus.

They were sus. Which we found out when they ambushed us at night.

 
 

I'm trying to branch out but somehow I always end up on the same two branches.

 
 

Our DM is ready to kill our monk. If he can find any damage the monk can't dodge, reduce, or straight up ignore.

[–] [email protected] 37 points 5 months ago (6 children)

Our player who likes doing this to the DM: "So they're giving us horses? What are the horses' names?" Our DM: "....no. You choose."

 
226
Flex Seal (ttrpg.network)
 

The DM's description of the damage was "You still have enough bones to keep most things in place."

 
[–] [email protected] 1 points 6 months ago (1 children)

Speaking as a player (most of the time) I love making things worse for my poor character. And I send my evilest ideas to my DM. Who then makes them heartachingly worse. It's great.

[–] [email protected] 5 points 7 months ago

I made an adventure for this based on the Tiny D6 Pirates system. They were in 1820s or so San Francisco so we've got robber barons, Emperor Norton, and all sorts of weird stuff thrown in. You can also have fun with cholera epidemics and floods and gold rushes.

[–] [email protected] 2 points 8 months ago

Lower level and a high-level NPC bard gave the inspiration. Unsure whether he gave it to the NPC I was up against; if so, the guy flubbed that roll too.

[–] [email protected] 2 points 8 months ago (1 children)

We did manage to steal it and that is eventually the plan. Provided we can throw it without touching it.

[–] [email protected] 1 points 8 months ago (5 children)

Like someone with a deep US Southern accent saying geese. Gee-uhs.

[–] [email protected] 1 points 8 months ago

At least one of these does look like it's 3d. I hope they did drop at least one die in here amongst the loot.

[–] [email protected] 2 points 8 months ago (1 children)

Hm. Re-watching (scene inside the wagon starts about 1:27:00) and yeah, as she's swinging in and we see the floor from a different angle, they are flat. But at least one of them in this pic looks like a d6 with pips.

Missed opportunity here, movie folks :D

[–] [email protected] 1 points 9 months ago (1 children)

https://www.giantitp.com/comics/oots0019.html

Looking forward to this for my character. One more level... :D

[–] [email protected] 9 points 9 months ago (1 children)

"Look, I'm sorry, I just had to check whether a stake through the heart would kill him. It didn't really occur to me that it would kill normal people too." ;)

view more: next ›