Allenthar

joined 1 year ago
[–] [email protected] 1 points 2 weeks ago

The biggest gap I see in your picture above is Robotrick!

Absolutely awesome game for exactly 3 players, where a 4th robot player follows a card of instructions. The scoring is built off of what cards you win from the robot, or what cards the robot wins off of you, but with fairly “standard” rules for following, trump, etc.

It’s just brilliant, and always the game I suggest if we have 3 people and are looking for a filler card game.

[–] [email protected] 2 points 9 months ago (1 children)

It’s there! Right on top of the Root boxes :)

I love Brian Boru, but I’m still not very good at it! The drafting feels like it has a pretty high skill ceiling.

[–] [email protected] 1 points 9 months ago

I use the bin in the lower right for some of them, but the DVD case up top is great for small box stuff!

[–] [email protected] 3 points 9 months ago

It’s really fun! It’s definitely a completely different kind of game than an Eclipse or Twilight Imperium, but if you like heavy euros there’s a lot to like about it. I really enjoy the unique technologies in each game, and the ability to define your own scoring criteria through agendas.

[–] [email protected] 2 points 9 months ago

I haven’t! I’ve been to a couple smaller conventions local to me, and definitely would like to attend one of the “big ones” like GenCon :-)

[–] [email protected] 31 points 9 months ago* (last edited 9 months ago) (9 children)

Boardgames! I used to be more into trading card games like Magic, but got tired of the cost and constant churn, and then spent the last couple years delving deeper into boardgames, including hosting a weekly game night that regularly has 8-10 people :)

[–] [email protected] 4 points 1 year ago

Got to play Barrage and Aegean Sea last night.

Barrage is my favorite Luciani design so far, by a long shot, compared to Darnwin’s Journey and Golem. I didn’t actually do that well, but I’m itching to play again.

Aegean Sea is very different from the other Carl Chudyk games I’ve played. The cards tend to be pretty restrictive in what they do and need, so there are often cards in hand that you can’t play. This means the gameplay leans more heavily on tactical play from turn to turn, blocking opponents where possible and figuring out what the best move you can perform with a given hand of cards. Still feels very deep in terms of learning how best to leverage your unique faction and how to control the pace of the game.

[–] [email protected] 3 points 1 year ago (1 children)

The best strategy in Hansa is usually whichever one people aren’t blocking you from :)

[–] [email protected] 2 points 1 year ago (1 children)

Oh man, how long did Spirit Island take with 6?

[–] [email protected] 2 points 1 year ago

Yeah, it’s totally brain-bending for just being a deck of 54 cards!

[–] [email protected] 4 points 1 year ago (3 children)

If you like Innovation and want another awesome sense card game from the same designer, check out Mottainai.

Inis is pretty much in a category of its own, but another great area control game with interesting card play is Brian Boru.

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