this post was submitted on 22 Jul 2023
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Just got a new phone (OnePlus Nord 3), turned refresh rate HUD in developer settings and I see some parts of the system and some apps display 120 Hz but I have problem noticing any difference, same with my wife's Redmi Note 12, i have to look very carefully and maaaybe I notice some different, not sure

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[–] [email protected] 2 points 1 year ago (1 children)

I turned mine from 120hz (default) to 60hz to save battery. Probably the only reason I noticed is because I knew it was 120hz. The battery hit wasn't worth the subtle difference.

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[–] [email protected] 2 points 1 year ago (1 children)

In some cases I think it's actually worse. When scrolling through my code on 60hz, I can still read some words, because it's in the same place long enough. On 120hz, it's just a blur whilst scrolling, my eye can't focus on any words to read them.

For gaming it's nice because it reduces input lag, but when playing a game where the timing isn't that tight, it doesn't matter much.

[–] [email protected] 1 points 1 year ago

Should be the other way around. Motion clarity goes up with refresh rate.

[–] [email protected] 2 points 1 year ago

I tend to not see the difference, but I do feel it.

Whether it’s on a phone or gaming on a computer, it just feels more responsive and like a smoother experience.

[–] [email protected] 2 points 1 year ago

I find it notice it the most on phones, like a huge difference for me. Not as much on PC monitors though.

[–] [email protected] 2 points 1 year ago (1 children)

Did to test it with some 4k movies or games with a refresh rate above 60hz?

With lower res movies, games, photos and static UI, you can't spot it anyway.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

There’s like two 4k movies that have a refresh rate above 24FPS lawl

[–] [email protected] 1 points 1 year ago (1 children)

My phone supports 60Hz and 120Hz (nothing in between) and the difference is definitly recognizable.

[–] [email protected] 1 points 1 year ago

Scroll up and down real fast.

[–] [email protected] 0 points 1 year ago (1 children)

Humans can only see 12 frames per second.

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[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (2 children)

What kind of apps? I don't think you'd really see much change with simple 2D interfaces. But video or things rendered in 3D real time will most definitely be noticable.

On a 2D interface, the most noticable thing would be scrolling. Scrolling is much smoother with a higher refresh rate. Just scroll through these comments switching between 60 and 120. Guarantee you'd notice.

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[–] [email protected] -4 points 1 year ago

If you are in a 60 Hz electrical area (i.e. the Americas, mostly), and the power is rock-steady, and you have cheap fluorescent lighting -- then anything other than 60 Hz refresh rates might improve your screen, but much more so on old CRTs than on modern LCDs and OLEDs.

These days, like most smartphone 'features', it is mostly but not entirely about a checkmark to induce you to feel that you are missing out on something.

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