Those 3 day GameJams are not really something that fits my schedule... Maybe I'm just searching for excuses here ๐
I hope you will have fun in it. Would like to see the finished result.
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Those 3 day GameJams are not really something that fits my schedule... Maybe I'm just searching for excuses here ๐
I hope you will have fun in it. Would like to see the finished result.
for sure, here we go with day 2! hoping to get something working quickly today so there's time for polish and level design... tho i'd be happy even to just get some mechanics shipped
The hardest Part in game Jams is always to come up with a good ideal thats easy (or rather doable) to implement in the limited time you have. Unfortunately my friends were of no help to me :( but i think i found something nice
Fortunately trialing an idea is really fast in godot
Yeah we came up with loads of ideas but the problem was narrowing down to something possible in two days of work
Yup! This is my second year doing it with Godot. Good luck!
Also, if you've never done it before, you should set your exports up sooner rather than later. It'll probably go fine, but you don't want to find out 10 minutes before the deadline that you don't know how to make an exe ๐
I really wanna, but i need to focused on another project that i wanna to finish by the end of the month, but i wish everyone good luck and i will take a look on the games later too
Yep, making my first game ever with a friend who is an industry veteran for it! I'm excited to see how everyone interpreted the prompt. We did a lot of mulling over ways to reverse the roles of genre tropes, mechanics, elements of gameplay, visual design, player interactions... So many options to choose from!