this post was submitted on 08 Jul 2023
23 points (100.0% liked)

Godot

5919 readers
65 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

[email protected]

Credits

founded 1 year ago
MODERATORS
 

I'll be working on my first game jam game, courtesy of my friends' brilliant ideas.

I usually stay out of them because I never could come up with any mechanics, but I asked my non game dev friends and they supplied me with some stuff to bound ideas off of.

I'm excited to use Godot because of how quickly prototyping can be done, and my idea is no more than a prototype really.

top 7 comments
sorted by: hot top controversial new old
[โ€“] Feyter 4 points 1 year ago

Those 3 day GameJams are not really something that fits my schedule... Maybe I'm just searching for excuses here ๐Ÿ˜…

I hope you will have fun in it. Would like to see the finished result.

[โ€“] russmatney 3 points 1 year ago

for sure, here we go with day 2! hoping to get something working quickly today so there's time for polish and level design... tho i'd be happy even to just get some mechanics shipped

[โ€“] adept 3 points 1 year ago* (last edited 1 year ago) (1 children)

The hardest Part in game Jams is always to come up with a good ideal thats easy (or rather doable) to implement in the limited time you have. Unfortunately my friends were of no help to me :( but i think i found something nice

Fortunately trialing an idea is really fast in godot

[โ€“] Hexarei 1 points 1 year ago

Yeah we came up with loads of ideas but the problem was narrowing down to something possible in two days of work

[โ€“] [email protected] 3 points 1 year ago

Yup! This is my second year doing it with Godot. Good luck!

Also, if you've never done it before, you should set your exports up sooner rather than later. It'll probably go fine, but you don't want to find out 10 minutes before the deadline that you don't know how to make an exe ๐Ÿ˜…

[โ€“] drew_belloc 3 points 1 year ago

I really wanna, but i need to focused on another project that i wanna to finish by the end of the month, but i wish everyone good luck and i will take a look on the games later too

[โ€“] Hexarei 2 points 1 year ago

Yep, making my first game ever with a friend who is an industry veteran for it! I'm excited to see how everyone interpreted the prompt. We did a lot of mulling over ways to reverse the roles of genre tropes, mechanics, elements of gameplay, visual design, player interactions... So many options to choose from!