this post was submitted on 22 Oct 2023
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I'm a beginner, which of this should i go to ?

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[–] [email protected] 7 points 1 year ago

I just started an avalonia project with community toolkit. It's like a more modern version of WPF that removes the need for a lot of boilerplate.

[–] [email protected] 6 points 1 year ago

In an employment standpoint, I would go with WPF.

[–] [email protected] 2 points 1 year ago

I would have to say WPF, unless you have some particular reason to use one of those other ones.

[–] [email protected] 2 points 1 year ago

I enjoyed coding for WinUI3 personally. MAUI is a disaster at this moment.

[–] johnhattan 2 points 1 year ago

If WPF is on the table, also check out Uno. https://platform.uno/wpf/

[–] recursive_recursion -1 points 1 year ago (2 children)

had to use MAUI last sem for our program and everyone hates it

for GUI you're honestly better off setting up VSCode/VSCodium + Godot in comparison to MAUI

[–] eluvatar 5 points 1 year ago

Huh? Do you mean electron?

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I’m not sure what you mean here. Godot is a game engine, and while I guess you can make ui’s with it, it would be a weird choice for anything other than a game.

As for vs code, I’d say the ide of choice would depend on what you’re writing. If you do wpf, visual studio or rider will be significantly better experience out of the box with the ui designer. I’m sure there’s a plugin for vs code, but a fully fledged ide would be a better choice.

Electron or flutter (with extensions for flutter) could be written in vs code fairly well, but I’d still argue an ide is always better than a text editor. But that’s all preference. Electron apps like vs code already use a lot of resources and adding all the extensions necessary to make it function similar to an ide just bogs it down more.