this post was submitted on 19 May 2025
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IndieDev

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... I had 5 notable issues flagged. Some of them decently simple, others problematic to fix.

Here are all the ones I got flagged on (poorly summarized) in case you want to keep an eye out for them:

  • Resolution is set and saved per device (correct) but UI, Inventory, and Dialogue UI scale is synced to clouded save file. This means setting a larger UI on the SteamDeck yields a larger UI on the desktop with the same save (probably not what you want)

  • Game uses first gamepad assigned, so if you use an external controller to the SteamDeck, the built-in controls aren't recognized. (Or at least in my case, are recognized as a local splitscreen player)

  • Clicking on the edit name option within the character editor doesn't automatically bring up the on-screen keyboard.

  • There is no default gamepad binding for switching cameras.

  • Screen resolution is stuck on Steam Deck's native resolution and cannot be changed. (This is technically ok)

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