this post was submitted on 24 Feb 2025
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Gaming

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[–] [email protected] 4 points 6 days ago

And it looks a lot like the ol Nintendo seal of approval (or whatever they call it).

[–] [email protected] 3 points 6 days ago

It's a good move until generated AI becomes undistinguishable

[–] [email protected] 65 points 1 week ago (2 children)

Lmao. The “organic” labeling has made it to electronics.

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[–] [email protected] 45 points 1 week ago (7 children)

Not sure how to interpret this. The use of any tool can be for good or bad.

If the quality of the game is increased by the use of AI, I'm all for it. If it's used to generate a generic mess, it's probably not going to be interesting enough for me to notice it's existence.

If they mean that they don't use AI to generate art and voice over, I guess it can be good for a medium to large game. But if using AI means it gets made at all, that's better no?

[–] [email protected] 3 points 6 days ago

As a dev and foremost artist, I can see using AI to uprez images or to generate random slop you can use to find interesting shapes and as inspiration. As I learn programming, AI is very useful in finding mistakes. Instead of spending days and bothering people or engaging with the assholes at stackoverflow, you can just ask deepseek what is the issue and it will say you misspelled length.

[–] [email protected] -2 points 6 days ago

generative ai is a terrible tool, full stop

[–] [email protected] 25 points 1 week ago (42 children)

People want pieces of art made by actual humans. Not garbage from the confident statistics black box.

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[–] [email protected] 41 points 1 week ago (10 children)

They cannot possibly assure customers that remote devs aren't using copilots to help them code.

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[–] [email protected] 33 points 1 week ago

Good shit. A carefully thought out handcrafted experience will always be better than interactive slop.

[–] [email protected] 20 points 1 week ago (6 children)

Reminds me of the 70s when suddenly everything was "Eco-Friendly".

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