this post was submitted on 11 Dec 2024
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[–] [email protected] 154 points 1 week ago (1 children)

Lame. Thanks, Nintendo. Got forbid you actually try to outcompete.

[–] [email protected] 109 points 1 week ago (1 children)

"Don't innovate, litigate!"

-Nintendo

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[–] [email protected] 105 points 1 week ago (2 children)

These primarily cover throwing an object in a specific direction to either summon a battle character or to capture a creature in the field - mechanics Palworld shared with Pokémon at launch.

sounds like a mechanic found in a number of video games.

[–] JackbyDev 13 points 1 week ago* (last edited 1 week ago)

That's the weird thing. It doesn't seem to matter. The patent was filed after PalWorld was released. I'm guessing this is some quirk of Japan's patent system I'm unfamiliar with.

[–] [email protected] 11 points 1 week ago

That's because it is, Pokemon didn't come up with it, they just made it popular.

[–] [email protected] 63 points 1 week ago* (last edited 1 week ago) (2 children)

What a sad sad outcome. Patenting game mechanics should not be legal.

[–] [email protected] 12 points 1 week ago (2 children)

It isn't in the US but is in Japan where the companies are based.

[–] [email protected] 9 points 1 week ago (1 children)

It's still somewhat protected in the US. The big one in table top gaming was tap mechanics from Magic. That expired in 2014 though. In video games the Nemesis system from Shadow of Mordor/war is also patented.

[–] [email protected] 6 points 1 week ago (2 children)

Loading screen mini games are also patented. That’s why loading screens never have mini games. Less of an issue now that game devs have begun avoiding loading screens, but they were extremely common in older generations and they never had mini games to pass the time.

[–] [email protected] 7 points 1 week ago (2 children)

Erm, acktchually! I think Nintendo is pretty cringe here, not based!

(Sorry, I couldn't resist)

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[–] [email protected] 11 points 1 week ago (1 children)
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[–] [email protected] 53 points 1 week ago (1 children)

Make it so you launch the ball thing from a sling shot, that's not throwing the object and it fits the universe

[–] [email protected] 20 points 1 week ago (1 children)

This is the answer right here. There’s even a few late game items for this. The just need to readjust the costs for those launchers. Make them available early mid game.

[–] JackbyDev 10 points 1 week ago (2 children)

Literally just change the throw animation to use a weaker looking slingshot than whatever the current weakest one is.

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[–] [email protected] 52 points 1 week ago (4 children)

It’s a shame the Wii U didn’t bankrupt Nintendo.

[–] [email protected] 18 points 1 week ago (5 children)

Nintendo could afford to release 10 failed consoles in a row and still keep going, that was the case back when the Wii U released as well

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[–] [email protected] 8 points 1 week ago (2 children)

I do wonder if the steam deck exists in this alternate timeline you propose

[–] parpol 9 points 1 week ago

It probably does with detachable controllers.

[–] [email protected] 5 points 1 week ago

No, but we do have a proper Nvidia Shield Portable 2.

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[–] [email protected] 41 points 1 week ago (1 children)

So fucking stupid. I remember a time when Nintendo was constantly losing legal battles like this one.

[–] [email protected] 7 points 1 week ago

They probably just learned to pay judges, not lawyers.

[–] [email protected] 25 points 1 week ago (1 children)

make it so you shoot them out with a gun

[–] [email protected] 5 points 1 week ago

You already do that eventually anyway.

[–] [email protected] 9 points 1 week ago* (last edited 1 week ago)

This game is still in early access so I hope this is only temporary and they will retool this to not be similar to Pokemon. There's no way this will be final right...?? No summon animation at all??!

[–] [email protected] 9 points 1 week ago (1 children)

If Palworld devs were as petty as I am they'd probably make a Pal that looks like an obese and hostile Pikachu with a Mario hat.

  • Name: Renjiyu / レンヂユ; after a really shitty Mandarin joke with Nintendo's name (basically calling it hell's company).
  • It would make a noise that sounds a lot like uttaeru / 訴える "to sue, to complain" with an incredibly whiny voice
  • Drop: meat and sulphur (the in-game sulphur looks a lot like fool's gold)
  • "Utility": when it's running around your base, Renjiyu makes your pals drop whatever they are doing to listen to its ramblings. As in, negative utility.

Bonus points if the logo in the hat resembles a pokeball from a distance.

[–] [email protected] 1 points 2 days ago (1 children)

This sounds awesome; requesting permission to use it if Palworld doesn't? It's for a book.

[–] [email protected] 2 points 2 days ago (1 children)

requesting permission to use it if Palworld doesn’t? It’s for a book.

You're welcome to use this idea for whatever reason you want, mate.

[–] [email protected] 2 points 2 days ago

Yay! Thanks.

[–] [email protected] 4 points 1 week ago (3 children)

How do Japanese patents differ from USA/CAN? My general understanding of patents is that they expire after 20 years - Pokemon is older than that. Do Japanese patents have a longer duration? Did Nintendo patent a game later than the originals?

[–] [email protected] 8 points 1 week ago (2 children)

These patents were granted to Nintendo this year.

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