this post was submitted on 15 Oct 2024
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Games

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[–] [email protected] 149 points 1 day ago (1 children)

Obviously the flight simulator runs in the cloud.

[–] [email protected] 31 points 1 day ago (2 children)

People downvoting you didn't get the joke.

[–] [email protected] 3 points 12 hours ago

Their head is up their ass, instead of in the clouds.

[–] [email protected] 22 points 1 day ago

Nah planes go wooosh over their heads

[–] [email protected] 9 points 21 hours ago (1 children)

What!? Why the games don't just run locally

[–] [email protected] 49 points 20 hours ago (1 children)

they're streaming world data. I shudder to think about the size of the entire dataset.

[–] [email protected] 6 points 11 hours ago (1 children)

Are the streamed data stored in a local cache? Surely the bandwidth costs are going up to the sky with the server sending data to every single player.

[–] [email protected] 3 points 7 hours ago

From what I've heard, yes. They're storing data in cache for frequently charted areas

[–] [email protected] 45 points 1 day ago (2 children)
[–] [email protected] 7 points 5 hours ago

I watched a couple Of live streams showing a graph for bandwidth as they flew. It tended to spike to around 180 MB a second when whole new areas were loading but during flight it was much much lower at around 10 to 15 MB per second.

[–] [email protected] 11 points 11 hours ago

It is. If it's 140 mbit/s (or 15 MB/s), Flight Simulator only uses 54 GB per hour. OP is confusing bits and bytes.

It's still a shit load of data.

[–] [email protected] 70 points 1 day ago (11 children)

At this point you might as well stream the game video, it would be less bandwidth.

[–] [email protected] 28 points 1 day ago* (last edited 1 day ago) (2 children)

This guy just invented Google Stadia (and GeForce Now I think)

[–] [email protected] 8 points 20 hours ago (4 children)

Nobody remembers OnLive...

[–] [email protected] 1 points 2 hours ago* (last edited 2 hours ago)

Steve Perlman sure does

[–] [email protected] 5 points 15 hours ago

I remember OnLive. I was waiting for it to become usable, then...nothing.

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