this post was submitted on 19 Jul 2024
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no official CWA press release yet, but here's the union's:

Workers at Bethesda Game Studios have joined the Communication Workers of America, forming the first wall-to-wall union at a Microsoft video game studio. The workers, consisting of 241 developers including artists, engineers, programmers and designers have either signed a union authorization card or indicated that they wanted union representation via an online portal. Microsoft has recognized the union.

and here's their Twitter account

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[–] [email protected] 71 points 4 months ago

Damn good news. The video game industry is so predatory, they need unions just to try to have normal office schedules and stuff.

[–] [email protected] 49 points 4 months ago

Wow such great news. I hope we will see more of that to change that industry a little.

[–] [email protected] 44 points 4 months ago (2 children)

Yay!!!

I can't get myself to click a twitter link, so in case others feel the same, here's an alternate piece that basically says the same thing (I can't yet find an article with detailed info): https://www.ign.com/articles/bethesda-game-studios-microsoft-game-studios

[–] [email protected] 6 points 4 months ago (1 children)

For twitter links try libredirect, it automatically sends you to a nitter instance

[–] [email protected] 8 points 4 months ago* (last edited 4 months ago) (1 children)

nitter no longer works, it ceased development and thus will no longer work, best to turn it off in libredirect.

[–] [email protected] 2 points 4 months ago (1 children)

nitter.poast.org works for now

[–] [email protected] 10 points 4 months ago* (last edited 4 months ago)

Yes but I'd rather not touch a fascist site (poast to be clear).

[–] [email protected] 5 points 4 months ago

What you don't want to go to "X"? I can't imagine why. lol /s same though. Also I refuse to call it x. It's fucking Twitter. It's like that line in mean girls, "Gretchen, quit trying to make fetch happen, it's not going to happen!" Lol

[–] [email protected] 38 points 4 months ago (1 children)

Good.

Kick management in the dick.

[–] [email protected] 4 points 4 months ago (1 children)

When I started working at EA 14 years ago (I got laid off last year) they literally told us we might have to sleep under our desks. I promptly told them if that was the case, I would quit. Instead they made us work 7 days a week 9-9 for months. Fun job.

[–] [email protected] 5 points 4 months ago

Christ, that's awful.

I spent my first 12 years in the work force in a financial services firm that, during tax season (so four months out of the year) required 14 hour days, so I understand that grind a little bit.

Awful stuff.

It's great seeing unions getting stronger. I just wish it didn't have to happen out of necessity due to lackadaisical and careless governance.

[–] [email protected] 27 points 4 months ago* (last edited 4 months ago) (3 children)

I wonder if this will translate to higher quality games now that the people that actually make them have more control over their product?

[–] [email protected] 17 points 4 months ago (1 children)

Unionizing wouldn't normally really give workers more control over the product, it's about worker benefits, and management levels who direct product are usually excluded from participating in a union.

[–] [email protected] 8 points 4 months ago

Happier coders probably write better code, though.

(Not that writing better code will help if ES6 is still running on Morrowind's relabeled gamebryo engine like everything they've released since Morrowind, of course, but one can hope...)

[–] [email protected] 9 points 4 months ago* (last edited 4 months ago) (2 children)

Crunch is a common practice, even though data shows it to lower total productivity. (See, for example: https://cs.stanford.edu/people/eroberts/cs181/projects/crunchmode/econ-crunch-mode.html )

So, it might lead to a rise in productivity, at least.

[–] [email protected] 3 points 4 months ago* (last edited 3 months ago) (1 children)

The closing parenthesis got caught into the link (at least with my client), turning it into a 404. You should add a space

[–] [email protected] 3 points 4 months ago

Ah, thanks, I missed that.

[–] [email protected] 5 points 4 months ago

For that, you actually will need realistic goals and more competent managers. Lol

[–] [email protected] 19 points 4 months ago

Hell yeah!!!

[–] [email protected] 16 points 4 months ago

The upper management needed the wake up call

[–] [email protected] 12 points 4 months ago (1 children)

Woohoo!! This awesome! As a game dev, I can speak to how awful the industry can be. That's really great news that they unionized. 🙌

[–] [email protected] 8 points 3 months ago

The rest of us computer engineers should show solidarity by also unionizing. We're stronger together

[–] [email protected] 9 points 4 months ago

!!!! Yay for them! This is great to hear.

[–] [email protected] 9 points 4 months ago

FUCKING BASED

[–] [email protected] 5 points 4 months ago

This is great news. More please.

[–] [email protected] 4 points 3 months ago (1 children)

Bethesda has needed a lot more humanity for a long time.

[–] [email protected] 5 points 3 months ago

Too bad it happened only after the competent staff was gone.

[–] [email protected] 4 points 3 months ago

Fantastic news for the devs!

[–] [email protected] 1 points 3 months ago

@alyaza Awesome. Now can their devs own the code they write off the clock? Someone who works at Bethesda told me they don't.

[–] [email protected] 1 points 4 months ago