this post was submitted on 19 Jul 2024
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[–] [email protected] 138 points 3 months ago (4 children)

Maybe you shouldn't have made it so shit

[–] [email protected] 75 points 3 months ago (2 children)

Listen pal - Do you know how hard it is to make legs for a wii-like avatar?! We need another 8 billion.

[–] [email protected] 24 points 3 months ago

They're called miis 😤

[–] [email protected] 11 points 3 months ago

Hello, I am a friendly ghost coming to attend your serious business meeting in the Metaverse. Did you know that this is going to be a massive industry? Buy your Metaverse real estate now, it's definitely not a fake digital asset that Facebook can create and delete at will.

[–] [email protected] 26 points 3 months ago

Cutting spending by 20% while not reducing output will definitely accomplish that, too!

[–] [email protected] 8 points 3 months ago (2 children)

The tech in general just isn't good enough to do that much more. It's like having a coal powered steam engine and then saying you'll build a formula 1 car with it. They thought that with throwing enough money at the wall, a few breakthroughs in tech would fall out, but it doesn't work like that. If you're very lucky you hit one breakthrough, but they needed a few.

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[–] [email protected] 7 points 3 months ago

Maybe you shouldn't have made it ~~so shit~~

[–] [email protected] 98 points 3 months ago (2 children)

You could have, you know, not bought and ruined oculus, and destroyed the VR ecosystem.

I was at GDC the year of the acquisition. There were Facebook suits walking around the showroom floor writing checks to sign exclusivity deals with anyone showing off a VR game.

[–] [email protected] 53 points 3 months ago* (last edited 3 months ago) (2 children)

That is a way more legit reason to still be mad, in my book, and it predates the Facebook acquisition. Oculus had made all that noise about how their devices would be platform agnostic and they wouldn't try to railroad you into buying games through their platform and the moment there was money buzz around the idea Luckey dropped that stuff like it was red hot and we ended up with the travesty that is the PC Oculus store.

I don't think VR was ever going to be mainstream, but imagine what the software ecosystem would be if techbro Smeagol hadn't gotten greedy for that precious, precious investment money.

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[–] [email protected] 7 points 3 months ago (5 children)

Facebook flooded the market with cash, but failed to secure any Killer App to get people on their product. I wouldn't say they ruined Oculus so much as it continues to be an unsolved technology that wasn't ready for this level of exposure. I still can't use the damned thing for more than an hour without feeling nauseous, and Meta was trying to gear up Oculus headsets for mass adoption by office workers.

The games market isn't what they're fixated on. They want this to be standard hardware for excel-book jockeys.

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[–] [email protected] 76 points 3 months ago (1 children)

90% of technology companies quit before making a hit VR product. We should encourage Meta to spend more.

[–] [email protected] 21 points 3 months ago (1 children)

Let's hope Meta sinks every last dime of their profit into "the next big thing" that is their VR division

[–] [email protected] 16 points 3 months ago (1 children)

I'd much rather see meta burn money into the fun project that is VR rather than AI or crypto.

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[–] [email protected] 70 points 3 months ago (98 children)

Well, if I didn't have to make a face book log in to use one. If not for that I would consider one to play in steam. Even if I had to have it tethered.

[–] [email protected] 21 points 3 months ago (1 children)

That wouldn't be better for the company. They probably don't make money on selling the hardware.

[–] [email protected] 25 points 3 months ago

Yeah, that's the entire deal of it. And why it's lame.

[–] [email protected] 18 points 3 months ago

Same sentiment except additionally I will never buy anything from Facebook because they are radicalizing people.

Not going to buy an Apple Vision either if it won't behave as a generic screen for any OS.

I am utterly sick of the account requirement and proprietary connector bullshit from every company.

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[–] [email protected] 51 points 3 months ago (1 children)

[Publicly traded company] unhappy with how much money [division] burns. Suggests putting the money into stock buybacks.

Wow, this is some hard- hitting journalism that couldn't possibly write itself!

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[–] [email protected] 46 points 3 months ago* (last edited 3 months ago) (3 children)

According to the report, the company’s chief financial officer, Susan Li, told staff the division has lost $55 billion since 2019.

$55 billion in losses over ~5 years? That's a substantial amount.

[–] [email protected] 33 points 3 months ago (1 children)

Holy shit, give me just one billion per year and I'll build you a sexier failure.

[–] [email protected] 15 points 3 months ago* (last edited 3 months ago) (1 children)

give me one billion period and ill build you a kickass vr set without bullshit, and ill probably have money spare for me and possibly descendants to retire. people underestimate how much money one billion actually is.

[–] [email protected] 9 points 3 months ago* (last edited 3 months ago) (2 children)

People underestimate how much a fucking Million is! It's like a lifetime salary (3k/m for 27.8 years).

We should call billions thousand millions.

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[–] [email protected] 26 points 3 months ago (1 children)

Good. Learning Facebook bought Oculus was fucking depressing as shit.

What they've done to it since has been worse than what most (if not all) of us expected.

[–] [email protected] 25 points 3 months ago (2 children)

meta: makes vr division

also meta: is shocked it bleeds money

[–] [email protected] 13 points 3 months ago (1 children)

keep in mind meta didnt make occulus, they bought it out. Oculus is just on the list of silicon valley startups that suceeded in getting bought out and profited from. (of the 10x more that fail)

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[–] [email protected] 8 points 3 months ago

They didn't make shit. They did what Google loves to do and they bought a highly successful, incredibly progressive company. And now it's shit, just like alllll the others that got bought out by big names.

[–] [email protected] 24 points 3 months ago* (last edited 3 months ago)

Damn. Sorry to hear about that emotion a soulless corporation is having.

[–] [email protected] 17 points 3 months ago* (last edited 3 months ago) (11 children)

Lemmy hates Meta but honestly the Quest 3 is a fantastic headset. I use mine semi-regularly for wireless Steam VR.

[–] [email protected] 28 points 3 months ago* (last edited 3 months ago) (1 children)

I don't think anybody is under the impression that their engineers are stupid or that they can't make decent hardware when they want to.

They just rightly think that Facebook is an absolutely evil company.

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[–] [email protected] 24 points 3 months ago (4 children)

Too bad that it will turn into a brick once meta decides to axe their VR department.

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[–] [email protected] 13 points 3 months ago

It felt better when VR was the hot new buzzword, right? Oh well, there's the AI division also burning money, but at least it's the current buzzword!

[–] [email protected] 9 points 3 months ago (5 children)

Do VR/AR glasses like in the picture actually exist?

[–] [email protected] 9 points 3 months ago* (last edited 3 months ago) (1 children)

The Xreal Air~, or the just-being-released Xreal Air 2 Ultra, is potentially that.

Oled displays and cameras for tracking objects and hands.

Edit: also just saw this

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[–] [email protected] 8 points 3 months ago

"meta unhappy" good…

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