this post was submitted on 13 Jul 2024
34 points (97.2% liked)

Spoilers

646 readers
1 users here now

MTG Spoilers!

All card and set spoilers, including official spoilers and unofficial leaks.

Please try to preface spoiler posts with the set code in brackets, like this:

[CMM] Pearl Medallion

Please try to keep all spoilers and spoiler discussion here instead of the other communities to help subscriptions and during spoiler season.


founded 1 year ago
MODERATORS
 
top 9 comments
sorted by: hot top controversial new old
[–] [email protected] 9 points 3 months ago (2 children)

And it's a fucking INSTANT? I can't not see this getting play in every green deck...

[–] [email protected] 7 points 3 months ago (1 children)

It's a good combat trick, but it's still a combat trick. For most limited decks, any removal would be more playable. In constructed, only pump-based aggro decks and creature combo decks would want something like this. Blossoming Defense already exists for half the cost and most of this effect.

[–] [email protected] 5 points 3 months ago (1 children)

If we're just talking defense, I like Tamiyo's Safekeeping since it can protect any permanent for a turn, like a high value planeswalker or enchantment.

[–] [email protected] 4 points 3 months ago (1 children)

Big rules nerd here, and you may already know this but for anyone seeing this new tech who doesn't: Tamiyos safekeeping (or other indestructible sources) won't protect a planeswalker from losing loyalty counters to damage, or for dying to zero loyalty. The reason is although it can't be destroyed (indestructible), it can still take damage, and taking damage is what removes loyalty counters. It's why the various Gideons that turn into creatures both make him indestructible and prevent damage, to avoid this situation.

Ofc, Tamiyo's does protect against "destroy target/all planeswalkers" type effects

[–] [email protected] 2 points 3 months ago

Oh weird! I had no idea about that, thanks.

[–] [email protected] 5 points 3 months ago (1 children)

[[Giant Growth]] is +3/+3 at instant speed for 1.

So for 1 more you're adding trample, hexproof, and indestructible. That's a sweet deal. Hugely versatile.

As long as you've got the mana to spare, this seems like a clear upgrade.

[–] [email protected] 6 points 3 months ago (1 children)

Giant Growth isn't that great, I'd usually rather have protection abilities like Indestructible or Hexproof, an aggro ability like Trample, or a [[Fog]] effect. Even if it costs more.

A lot of green combat tricks are more expensive Giant Growths that give you added value, and to my eye this is strictly better than a few of them, one of the most versatile save for [[Gaea's Gift]], and one of the best.

Not every green deck wants combat tricks? But this is a pretty good one. I'll definitely pick up a few.

[–] [email protected] 4 points 3 months ago

For sure, Giant Growth isn't amazing, but it's the baseline by which I compare green combat tricks. That is to ask "How much more does it cost and what else does it give you?"

In this case, the answer 1 for three good abilities. Heck yeah.

[–] [email protected] 4 points 3 months ago

I'm glad this is uncommon because the strictly worse this from LCI was plenty good enough.