this post was submitted on 06 May 2024
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[–] [email protected] 469 points 6 months ago (22 children)

We are still learning what is best for PC players

More like

We are constantly limit-testing what level of exploitation our players can endure

[–] [email protected] 97 points 6 months ago (3 children)

It's weird how collective action works so well but they only choose to do it for this linking requirement. You could get the rootkits gone as well, gamers.

[–] [email protected] 50 points 6 months ago (5 children)

Most people don't know what they're installing or don't care about their privacy, which is why there's not enough people rising up against kernel level AC's. Also, not being able to play until you create an account is much more upsetting to most people, than just clicking 'update' in League of Legends.

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[–] [email protected] 280 points 6 months ago (3 children)

"we're still learning What's best for PC players"

Translation: We're trying multiple predatory methods to see how far we can push PC players and figure out what we can get away with, compared to all the shit shows we successfully pulled off on our own platform.

[–] [email protected] 25 points 6 months ago (1 children)

We all want PlayStation exclusives on PC, their response now is going to be their own launcher. Just a guess on my end.

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[–] [email protected] 259 points 6 months ago (7 children)

This shows the power of steam reviews with it being driven by the actual community. People tried to downplay and belittle its effectiveness, but it being front and center on the store page does have more impact than there would be without steam reviews. If there were no steam reviews the PSN requirement would have been pushed through with it being easier to ignore some random internet comments on social media than a store page.

[–] [email protected] 147 points 6 months ago (4 children)

Reviews aren't pointless, but their impact only goes so far. I am assuming the massive amount of refunds had more to do with it, tbh.

[–] [email protected] 109 points 6 months ago (3 children)

I suspect someone in accounting ran the numbers and decided they stand to lose more to reduced microtransaction sales than they would have gained via selling scraped data.

Though I agreed with you. It's still a win, but we have to be careful not to conflate this with Sony "caring".

[–] [email protected] 30 points 6 months ago (9 children)

I still think the biggest reason why they wanted to push their shitty platform is to artificially push player numbers. "Look how many people use our scam network, see?"
Now the hilarious part is that hopefully someone has to explain why people go these lengths, just to not join their shitty service.

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[–] [email protected] 57 points 6 months ago* (last edited 6 months ago) (7 children)

It's a good reminder that collective/democratic bargaining works. It's about time we bring back unions and cooperatives.

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[–] _eHM 219 points 6 months ago (2 children)

Negative reviews should remain until the purchase restrictions put in place on Steam for non-PSN countries have been reverted.

Until then this looks like a temporary move for damage control and they'll try this again when refunds are less likely and wont be from restricted countries.

https://steamdb.info/sub/137730/history/?changeid=23416542

Democracy has not won yet.

[–] [email protected] 71 points 6 months ago (10 children)

There was a theory that the purchase restrictions were put in place by Valve, not Sony (because those countries couldn’t make an account without violating TOS). If so, Valve might shortly remove the restrictions.

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[–] [email protected] 28 points 6 months ago (2 children)

Honestly I’m keeping my negative review permanent. The game is great and I enjoy it, but besides a temporary back lash I want the sting to stick around to hopefully teach companies about fucking around and finding out.

[–] [email protected] 26 points 6 months ago (2 children)

Maybe you’ll be teaching them that changing course brings no relief from punishment

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[–] [email protected] 149 points 6 months ago* (last edited 6 months ago) (1 children)

"We're still learning what is best for PC players"

Well PlayStation staff member, it definitely isn't having people create another account when they already have a Steam account.

[–] [email protected] 100 points 6 months ago (9 children)

Also gaming on a PC is 40 years old, what do they still have to learn?

[–] [email protected] 132 points 6 months ago (1 children)

How much less bullshit PC players are willing to put up with compared to their console counterparts, apparently.

[–] [email protected] 73 points 6 months ago (13 children)

Uhhhh, people install shit like Vanguard just so that they can keep having their mother insulted in the ingame chat.

And many people put up with cascades of different lauchers (and accounts).

So I am glad that there was some push back this time, but it's not like there would be some sane baseline of PC players in that regard.

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[–] [email protected] 145 points 6 months ago (2 children)

Just another nail to the bootlicker's coffin of "review bombing does nothing".

[–] [email protected] 33 points 6 months ago

God I hate bootlickers. Fuck em.

[–] Surreal 31 points 6 months ago

Review bombing and mass refunding too. Hit them where it hurts

[–] [email protected] 127 points 6 months ago (7 children)

The lack of humility in their statement makes me think they haven't learned anything.

[–] [email protected] 49 points 6 months ago (1 children)

Yea, this reads more like a sorry, this was too forced we will do something more subtle in the future. Not an actual apology.

[–] [email protected] 31 points 6 months ago* (last edited 6 months ago)

They don't even say sorry. They did not use the words Sorry, Mistake, Problem, Wrong, or Fault. They say the approximation of "We see you're absolutely outraged. We've decided to change our decisions. We are always improving."

[–] [email protected] 25 points 6 months ago

Translated: Dear suckers who keep giving us money for half-finished products. We are sincerely sorry, sorry for getting caught. We thought we could squeeze through with this one, but apparently our PC fans are not as gullible as our console fans.

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[–] [email protected] 127 points 6 months ago (3 children)

We're still learning what is best for PC players

We'll keep you updated on future plans

Behind the scenes coming up with the future plans:

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[–] [email protected] 103 points 6 months ago (5 children)

Getting abusive parent vibes from the language of Sony's post.

[–] [email protected] 68 points 6 months ago (2 children)

Corporate PR speak always sounds cringe and I despise it. Just be humans you fucking pricks.

[–] [email protected] 34 points 6 months ago

Tbf, I've seen what happens to indies when they're just humans in how they talk to their customers/fans. HR speak exists for a reason unfortunately

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[–] [email protected] 101 points 6 months ago (1 children)

Glorious Victory ⭐️⭐️⭐️⭐️⭐️

[–] [email protected] 28 points 6 months ago

Major Order Completed! +50 Medals

[–] [email protected] 86 points 6 months ago (13 children)

Where are the: "just make an account bro" people now? Probably pre ordering skyrim the definite edition

[–] [email protected] 49 points 6 months ago* (last edited 6 months ago) (13 children)

I'd imagine some of them are here:

(edit: forgot to un-dox the user)

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[–] [email protected] 85 points 6 months ago (2 children)

Shitstorm = Feedback

Noted...

[–] [email protected] 43 points 6 months ago (1 children)

It's Feedback in the way that microphone feedback is - really bloody loud and painful, and makes you know you've done something wrong

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[–] [email protected] 78 points 6 months ago (19 children)

For now... 🖕🏽 They worded that so weasely, they're just waiting for the storm to pass and for Legal to come up with some compelling reason why they're totally "obligated" to make it happen, "hands tied" "so sorry" and all that.

Fuck Sony. They made this SOP way back when, and there's no way they let this stop them forever. It's all about profit, not what "we" want.

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[–] [email protected] 66 points 6 months ago (1 children)

"Sorry, we'll have to do it in a few months again to see if you still can mobilize this much".

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[–] [email protected] 58 points 6 months ago (2 children)
[–] Isoprenoid 57 points 6 months ago

Now, now, don't be hasty. Sony can still screw it up somehow.

[–] [email protected] 27 points 6 months ago (2 children)

In today's digital media, any post where a person admits they were wrong deserves an upvote regardless of the subject.

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[–] [email protected] 46 points 6 months ago (2 children)
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[–] [email protected] 44 points 6 months ago (21 children)

This has nothing to do with the shitstorm (it mostly hit Arrowhead anyway), and I think the review bombing didn’t affect their decision making that much. What I think happened was, Sony saw the massive refunds. They got hit right into the wallet 😩

This makes me smile.

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[–] [email protected] 34 points 6 months ago (10 children)

The fact that they specifically mention that date makes me think they're simply pushing the date back

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[–] [email protected] 32 points 6 months ago (2 children)

Have they reinstated the games back in the 177 countries they delisted it in? Can those people who paid for the game still play it?

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[–] Huschke 32 points 6 months ago (9 children)

OK now they can go ahead with plan B where they allow you to link your PSN account to get some super cool cosmetic. I wonder what the reaction of the consumers will be then.

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[–] [email protected] 27 points 6 months ago (1 children)

So, someone in my Discord channel posted a tweet that maybe alters perspective a bit;

https://cdn.discordapp.com/attachments/575881390999207956/1236869629008412714/not-surprised-but-damn-v0-jjr7xh7eqlyc1.png?ex=663a3cdb&is=6638eb5b&hm=3f4ff94b3a29dceb2e973e1e61abcf84c92220571d32a7b05c2966b74ccb241b&

To summarize or if the link breaks, one of the devs “knew beforehand” they’d have to require PSN accounts post launch, but disabled them for a smooth launch. That’s interesting, but as long as Sony was acting as publisher I feel like the blame still goes on them for selling the game to non-PSN countries initially.

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