this post was submitted on 15 Mar 2024
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[–] [email protected] 193 points 8 months ago (17 children)

Could he not use the excess profits to pay the employees a massive bonus for the success that they created?

[–] [email protected] 92 points 8 months ago (1 children)

Yes, all a nice retirement fund and they can make the game. Hire some additional people. No need to become a mega corp

[–] [email protected] 27 points 8 months ago (4 children)

I often wonder exactly what the pathway is to a company growing in response to a huge influx of cash.

It seems like a company could simply not let itself be transformed, but it never happens.

Why not? Is it in the nature of people who run companies that they can’t constrain themselves from 10x-ing the staff? Are there Men in Black type folks who show up and start threatening you if you don’t try to grow the company?

[–] [email protected] 19 points 8 months ago* (last edited 8 months ago) (3 children)

Generally that’s true but there are outliers. Valve for example continues to rake it in while not turning immensely shitty. (Not saying they aren’t without issue, but they are vastly better than many others in the industry)

Similarly, the route that Hello Games took. They started off with an unfinished product rushed to market, but took the money made and invested back into NMS, continuing to release big free expansions to this day.

I think a big part is “don’t go public.” As soon as you go public, your dedication is no longer to your product / your customers, but to quarterly growth / gains for shareholders

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[–] [email protected] 19 points 8 months ago (1 children)

For most small companies that break big, they want to use the new resource to make more stuff, because most of these types of companies are in creative industries. Then when those things aren't also breakout successes, they get saddled with extra staff and costs and spend up in the machine.

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[–] [email protected] 4 points 7 months ago

I mean generally I think it's cause the people who start these more creative focused companies like video games have a bunch of things they want to do but can't because of money. But when they get lots of money suddenly they're able to do all these cool ideas and hire the staff to make them happy. Then just naturally as companies get bigger they become harder to manage and the CEO who probably was just wanting to do creative stuff now is managing stuff instead so a new CEO comes in and that's when things start to become more profit focused and start to go bad. Or just when the original owners get greedy and take it public to try and make even more money.

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[–] [email protected] 16 points 8 months ago (3 children)

Even if they gave every employee a ¥10,000,000 bonus, they would still have ~95% of the money left over.

[–] [email protected] 35 points 8 months ago (1 children)

Okay so make it ¥200,000,000

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[–] [email protected] 31 points 8 months ago (1 children)

10 million yen is only 60k usd, that's a big bonus but not nearly as staggering as your comment implies.

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[–] [email protected] 81 points 8 months ago (1 children)

Money can be exchanged for goods and services

[–] [email protected] 30 points 8 months ago (2 children)

Twenty dollars can buy many peanuts!

[–] [email protected] 13 points 8 months ago

Explain how!

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[–] [email protected] 71 points 8 months ago* (last edited 8 months ago) (5 children)

I mean it sort of makes sense from a business perspective. The amount of rapid scaling is something you can get wrong very easily.

But yeah a lot of big ass bonus checks is a good start.

[–] [email protected] 23 points 8 months ago (2 children)

Yep, it's an amusing headline which makes it perfect for this community but it's a genuine problem that needs to be navigated carefully. But as far as problems go this is a pretty damn good one to have.

[–] [email protected] 7 points 8 months ago

Hey, if they have an issue with too much money, they can always give me some, that I can handle it for sure

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[–] [email protected] 53 points 7 months ago (1 children)

AAAAAHHH!!!!

I'm getting too much money!

[–] [email protected] 10 points 7 months ago (1 children)

This shit don't mean nothing to me, man.

[–] [email protected] 7 points 7 months ago

Haters in shambles. They stay pickin' the corn out of my shit. This Smith & Wesson got me movin' like an invasive species. I got Midas touch, fuck boi! Bitch so bad, I made her shit in my chopped cheese. I'm at the bank about to withdraw all of it. These Valentinos are from Milan, you fucking idiot. That Fentanyl gave me Vitruvian Man flexibility, got me in a state of rigor mortis. Caught a broke boy trying to come up on my Amazon package, so I skinned his ass alive.

[–] [email protected] 36 points 8 months ago

Pokemon with guns and more slavery…

“How could someone make money with such a stupid idea?”

“And how could you NOT make money with such a BRILLIANT idea!”

[–] [email protected] 35 points 8 months ago (1 children)

The Palworld devs sound like they are very switched on, its a good thing that they recognise that their epic success can bring with it headaches.

[–] [email protected] 9 points 8 months ago

Right on! They should drop some fat bonuses and sit tight for a minute while they figure this out. It's a good problem to have, but it's still a problem.

[–] [email protected] 22 points 8 months ago* (last edited 8 months ago)
[–] [email protected] 11 points 8 months ago

Oh this is something i can surely help with, here is my iban: IT54500-....

[–] [email protected] 8 points 8 months ago
[–] [email protected] 8 points 8 months ago

At least they can afford lawyers now lol

[–] [email protected] 8 points 8 months ago

Yeah they should just add content. No need to throw All that money around. Bonuses, nice office.. these guys are set for life and can just make the labor of love they started

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