this post was submitted on 10 May 2024
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Halo under Bungie was pretty damn good.
They were unique for that OG Xbox era of consoles, and although there were a lot of great games on the PS2, the one thing they sorely lacked was a really good FPS. Timesplitters was close, but Halo was where FPS first felt designed for a controller. The level design was on point as well, things like The Silent Cartographer still hold up now. It wasn't just a series of corridors.
Other devs cracked it by the next gen, notably Infinity Ward, but back in that generation Halo stood alone.