this post was submitted on 01 Jun 2023
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GameDev

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A community about game development.

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More rules might follow if they become necessary; general rule is don't be a pain in the butt. Have fun! ♥

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Hi all,

I've decided to start a GameDev community as I didn't see any on this instance or others.

What's your relation with game development?

I'll start; I'm a hobby game developer at most, mainly having experience with MonoGame (based on XNA) but I switched to C# + SDL2 (using SDL2-CS). Currently writing my own semi-engineless game (I don't want to say that I'm building my own engine, but I do have some reusability for my own sake) while figuring out SDL2 and always looking for best practices.

I tried Unity, GoDot, Unreal Engine and more over the years, but as someone with a background in software development the freedom of the code-first approach always works better for me.

Welcome!

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[–] [email protected] 3 points 2 years ago* (last edited 2 years ago)

I work for an AAA games company as a tools programmer (C#/C++). I've worked for two games companies so far, and mostly non-games companies.