this post was submitted on 12 Jul 2023
166 points (94.6% liked)
Games
31990 readers
1 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Fast tarvel are optional in most games so if immersion is your thing just don't use it. I am not gonna hold w key for 10 mins to go to a different area, that simply is a waste of time to me. I wish fast travel are available even for shorter distances.
The problem your're describing is that the developers made uninteresting travel mechanics, and/or built their world in a way that requires the player to travel too much and too far.
Fast travel lets developers get away with bad design decisions, which they wouldn't make if they knew there wasn't going to be fast travel.
I wouldn't say it's bad. Like taking a big open world game like rdr2, you need fast travel one way or another. Either by train or horse fast travel I can pretty go around the whole map without too much hassle. I don't think that's breaking immersion and I would also sometime travel the entire distance by horse when I feel like it. You are absolutely free to say you don't like fast travel as optional mechanic but taking that away would genuinely make an open world game unplayable for me.