this post was submitted on 12 Jul 2023
166 points (94.6% liked)
Games
32989 readers
1211 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I don't really see how doing first-party development and acquiring third-party IP is functionally different. Nintendo still isn't going to release a Zelda title on other platforms.
Maybe there's a human psychology element there -- if a title already was available across platforms, I feel like I "lost" something. With a first-party title, I never had it in the first place. Humans do have loss aversion, are more upset about losing something then not getting it in the first place.
But it seems to me that any rational economic restrictions on acquiring third-party IP to do exclusives should also apply to first-party development.