this post was submitted on 13 Jul 2023
1670 points (96.2% liked)

Games

31990 readers
4 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Honestly, if the idea of no trials don’t bother you, there are plenty more reminders why YOU shouldn’t preorder.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 46 points 1 year ago (5 children)

I miss the age of videogame demos, it feels like nothing but a distant memory now. And the only reason companies let people play their broken betas now is to gauge excitement for their games and fix any serious game breaking bugs.

[–] [email protected] 16 points 1 year ago* (last edited 1 year ago) (1 children)

Eh.

On the flip side, back in the day, a lot of people bought a lot of crappy games based on nothing more than what the cover art on the box showed. The only source of info was video game magazines, and that applied only to new releases and only certain games.

Now upon release you can look up dozens of detailed reviews, even video reviews. You can watch full play through a on YouTube. You can ask for opinions in social media.

The amount of information you have to figure out if this game is for you is insane compared to before.

[–] [email protected] 8 points 1 year ago (1 children)

Depends really. Nowadays publishers push out fake CGI marketing trailers and paid reviews to premptively muddy those information sources long before release. Same goes for social media (not that they were ever reliably accurate or objective anyway). There are even promises of DLC roadmaps that never materialise such as the OW2 story mode.

By the time actual independent reviewers have their embargoes lifted, the preorder sales window has closed and it wouldn't make much difference to those who already sunk money into the game. Those waiting in vain for DLC and patches are merely sacrificing their refund window.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

That’s true. I understand.

I’m also not a fan of the DLC and change to video game design based on such payouts.

But even then, even with fake reviews, young gamers are completely spoiled with information compared to the black hole that existed in the 80s and 90s. I’m not sure how people argue otherwise.

The fact that I can go on my phone, jump on YouTube, and watch a play through is incredible. When I was young, I had to make decisions based on what the box art looked like ffs.

[–] [email protected] 11 points 1 year ago (1 children)

I miss the age of videogame demos

Fuck the corps. That's what piracy is for.

[–] [email protected] 3 points 1 year ago (1 children)

Pirating big games is probably morally fine. Pirating indie games is shitty, like stealing from a local business.

[–] [email protected] 2 points 1 year ago

He is not talking about actual piracy though. Piracy for try-before-you-buy's sake is even more morally fine.

[–] [email protected] 3 points 1 year ago (1 children)

We may just have very different tastes in gaming, but there’s really no shortage of solid game demos out there, they’re just usually for the indie stuff.

[–] [email protected] 2 points 1 year ago (1 children)

Yeah, I mentioned that to another person, Steam Next Fest was great this year, I got to try out a bunch of awesome games. But like if we're talking triple A, or even just games on consoles demos are just a resource sink for a lot of these companies and don't exist. When there's a demo there's usually a lot of marketing push behind it.

[–] [email protected] 2 points 1 year ago

Honestly it’s been more incentive for me to move away from the AAA stuff and lean way more indie. They have demos, deep sales, and they make an effort to engage with the community. It is a bummer the lack of demos available on consoles though.

[–] [email protected] 1 points 1 year ago

for some reason indie games still seem to have demos semi-often, especially if you check their itch.io pages.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

I miss the age of videogame demos, it feels like nothing but a distant memory now.

No it isn't! With Steam you can try most (if not every) game for 2h and return it if you didn't like it.

[–] [email protected] 4 points 1 year ago

That's not a demo, that's a return policy. Plus, in most cases you don't get a good feel of a game in the first 2 hours of the game. A demo is a snippet of the game made specifically to let people get accustomed to most of the mechanics in a game, something that isn't usually present in the first two hours.

You could've easily said Steam Next Fest and I would've agreed with you. Indie devs are the only ones who seem to care about their players these days.