this post was submitted on 08 Apr 2024
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Gaming
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Marvel Midnight Suns. Disregarded it on announcement and launch because I wasn’t interested in the core card-based system. Played a little bit of Slay the Spire, which didn’t catch with me but did suggest I might actually be able to enjoy a card-based system with enough narrative context to keep me interested.
So far, so good. I just completed Act 1 (which prompted me to exclaim “that was only act 1??”) and I’m a little worried that I’m going to tire of the side missions soon and lose steam overall, but it hasn’t happened yet. The characters are fine enough, although they definitely give off MCU fanfic vibes (it’s jarring to me having a Peter Parker voiced by Yuri Lowenthal who is such a little remora sidekick in his characterization). The loop is pretty satisfying, if not a little clunky, and I wish the balance between doing battles and running around the abbey grounds leaned a little less on the abbey stuff.
But it’s a lot of fun and very addictive. I’m saddened that it performed poorly but I bear my part of the responsibility willingly.
FYI, you can learn bits and pieces about Slay's lore through the various events that come up. A pretty large chunk of lore comes up upon one particular respawn/new run.
That's cool. I do enjoy lore, but more in an "explain it to me on YouTube" kind of way than an "uncover it organically through gameplay" way. I need characters, acts, and arcs to be immediately engaged.
I'm guessing maybe you don't like detective games in which you have to uncover the plot yourself. I suppose it's all about the method of presentation for me.
The most recent detective game I played (if it qualifies as such for you) was Paradise Killer, which surprisingly I enjoyed quite a bit. Again though, the lore has close ties to the interpersonal relationships of all the characters on the island.
I tried it and I just... couldn't get into it... It's sure incredibly stylish, though!