this post was submitted on 10 Mar 2024
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Rust
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Lemmy is decentralized, but not distributed. I'm essentially saying that there are no instances, everyone is just a client, just like BitTorrent. The only servers that would exist are relays to help connect people behind firewalls.
There are no mods of a community, at least not mods everyone agrees on. The concept of moderation is entirely local and based on the peers you trust, so something like this:
Each step here is based on statistics, so you never completely trust anyone, and the moderation decisions would be completely public just like on Lemmy (I'm thinking of a "discovery queue" like Steam has, but for reviewing trust). Explicit trust (you've clicked a button) would give a high starting trust factor, whereas implicit trust (you've upvoted their posts and made similar mod decisions) would have a smaller impact.
At least that's the gist. I'll need to test it out to see what performance looks like, but I think it should work well in theory. I also have some privacy issues to work out, like hiding IP addresses (may need to rely more on relays or something like Tor).