this post was submitted on 10 Jul 2023
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D&D Next - 5e Discussion
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Variant: "Gritty Realism" a.k.a. the "Adventuring Week"
I'd like to try having an "adventuring week" rather than an "adventuring day", i.e. have X encounters per in-game week rather than the same number per in-game day. The Gritty Realism variant rules basically provide this though I think the name really puts people off; I'm not trying to add realism, just make it so you can have actual meaningful resource-draining encounters as part of something like a week-long travel (currently I'd need to throw in so many encounters that it becomes tedious, or have one-encounter days which we all know the problems with!)
Has anyone tried Gritty Realism before, and if so how did you implement it and how did you find it? My main question would be: