this post was submitted on 17 Feb 2024
223 points (95.5% liked)
Games
31990 readers
3 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I noticed there’s now a Batman Arkham Knight port on Switch. As you might expect, like a lot of other AAA ports, it doesn’t run so well. Seems there’s demand for these games on there, indicating a lot of players only end up with one console. Even if Nintendo can work with their low-power devices, I get the impression third party developers will generally need more to get Unreal Engine going smooth.
It's the Arkham trilogy. I have read some reviews that two of the games play ok-ish. The one is a total shit show. The problem with the Switch is that Nintendo has been milking this one nicely and the hardware is overdue for a refresh. I salute the devs that make power hungry games work on the Switch. The Switch is my only console, but as a handheld fan, the next one may be something else but I will hold out to see what Nintendo comes out with first.
The problem developers have is why should they bother with all of the effort of trying to get their game working on the switch when they can just twiddle with it a little bit to make it work on the Steam Deck?
It's probably to do with the 60x install base.