this post was submitted on 25 Jan 2024
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Ecco the dolphin was made specifically hard to ensure people couldn't beat it on rental during a weekend.
Right. That was common, too. Games were tiny and very expensive, so broken balance was often used to pad out length. And yeah, it got crazy once Americans started popularizing rental and publishers got desperate to make the games less economical to beat without purchasing them.
I did finish Ecco 1 legit, though. Once.
I've tried the last couple of stages a few times. I still don't understand how tween me managed that. Even on a CRT with original hardware and zero lag that's a stupid thing to try to do.
Pink Floyds welcome to the machine still gives me flashbacks to the last stage of Ecco 1.