this post was submitted on 07 Jul 2023
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Puzzle Pirates was a MMO in the early to mid 00’s. Each task on board the ship had a puzzle mini game associated with it. Sailing was sort of like Dr. Mario, pumping out the bilge was a match 3 game, loading the canons was sort of like Chu-Chu Rocket. The thing I liked about it was that your character’s ability to preform a duty had nothing to do with what gear you had equipped or how many skill points you had in a stat (there were none), it was all about how well you, as a player, could play the particular mini game.
In battle, sailors would generate movement tokens to allow the captain to maneuver the ship, gunners would reload the canons after they’d been fired, carpenters would repair any damage you’ve taken, while the bilge pumpers would keep the ship from foundering. Once you closed in and grappled the enemy ship, everyone would participate in a Super Puzzle Fighter-like sword fighting game; defeat the enemy crew to pillage their hold.
Absolutely incredible obscure game. Foil-duels with the great sword fighters on the docks until you learn how to perform instant kill attacks was a highlight of my childhood
My mom loved this game back in the day. She tried to get back into it recently but sort of bounced off. If there's any game that deserves a sequel, it's Puzzle Pirates.
It fulfills a niche that few other games (none that I know about) fills, an MMO where the primary gameplay isn't an RPG but a series of puzzle games; where most importantly, you can specialize, only needing to play the puzzles you enjoy (unless you're captaining your own ship solo, in which case you need to be able to at least adequately perform all of the puzzles necessary for keeping a ship afloat).
I think it's wonderful for giving an audience used to shitty Facebook match-3 games a more involved and social experience of what games can be.
You tart. Glug glug glug. Then you play poker for hours.
10/10 experience.