this post was submitted on 22 Jan 2024
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"In the non-violent condition, however, participants with higher scores in Machiavellianism had a higher increase in cortisol" - linked study
So people trying to be manipulative bastards in 'nice' games increase thier stress? Interesting.
Unfortunately the source study appears to be paywall and not yet on sci-hub, so don't know what specific games they used. As to how they define Machiavellianism, I assume something toke this:
"In the field of personality psychology, Machiavellianism is a personality trait characterized by interpersonal manipulation, indifference to morality, lack of empathy, and a strategic focus on self-interest." - Wikipedia
That's basically how I play every RPG... I don't care about the NPCs because they're not real, so everything I do is for the benefit of my character because that makes a tangible difference in the world (namely by giving me more money or power to better manipulate said world).