this post was submitted on 16 Jan 2024
381 points (93.8% liked)
Games
16957 readers
18 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I could really use that for dungeon mastering; NPC voices (esp. accents) are the hardest part for me.
You don't have to be the world's most accomplished voice actor with 500 unique voices in your repertoire to be a good DM. Even if you just have a default "NPC" voice that's different than your DM-ing voice, most players are fine with that. No need to bring in bullshit AI into the game. DnD players got along fine for decades without it.
I'm saying that it would be nice to enhance my voices, not that I need 500 voices to be a good DM, or that we can't get by without it.
Just because people did fine in the past doesn't mean we can't try new things to improve the experience for our players.
Real-time might be asking a lot.
So I guess, give it a year.