this post was submitted on 14 Jan 2024
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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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Shaking my own hand

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[–] [email protected] 4 points 10 months ago (2 children)

It's not so much the being lost part I take issue with, it's that I keep running through the same areas wondering which path I probably missed; the maps are (intentionally) vague and it's hard to figure out if there was a path I missed, or passed because at the time I didn't have the tools to cross.

It's a great game, but I could be exploring one biome while the next place I should be exploring is in another.

[–] [email protected] 4 points 10 months ago

Sure, that's fun for some not others. It's fine it's not like you're a bad person for preferring a bit more direction.

There are multiple ways through stuff and it's hard to miss anything hugely important. Pretty sure there's even a couple of entire areas you don't need to do. Plus a few more if you stumble on some speedrunning tech.

From memory there's usually 2 ways "forward" at most times, and you'll do a lot of backtracking anyway so I wouldn't stress about being on the right path or not. It can help to have a notepad beside your computer jotting down stuff to explore later if you have a bad memory like I do.

[–] [email protected] 2 points 10 months ago* (last edited 10 months ago)

Did you buy the Quill from Iselda? After that, the maps start drawing themselves and it's actually pretty detailed. Although you still need to find the map guy in each new area.

The wayward compass charm from Sly shows you where you are on the map too.