this post was submitted on 11 Jan 2024
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Rust
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Why would you want that? What is wrong with python if you want an interpreted language with garbage collection? By contrast what is wrong with rust + a lot of crates (or C++/Ada/...) if you want a compiled language?
Zero cost abstractions are great because speed is very important for complex problems. Little things here and there make for modern computers that feel slower than my old 8 bit atari when trying to get work done.
There is a huge and valuable possibility space between python and Rust. We know this because it is already occupied by many extremely successful languages (Java, C#, Swift, etc).
The value of a language that sits between C# and Rust also seems pretty obvious at this point; a language that gives you Rust's memory management tools for optimisation, but doesn't force you to use them for all of your code.
It exists, it's called Rust with lots of
Arc
,.clone()
, andBox<dyn Trait>
. You don't have to borrow if you prefer to have a slower, easier program.Now try to do that with a trait that isn't object-safe...
I get your point, these things make fighting with the borrow-checker a little bit less annoying, but Rust is complex. I'll happily accept that because I value high code-quality (to that point that I rather invest more time to get things right) but when that is not the goal and you want something higher-level and strongly-typed there are alternatives that work better (I'm just talking about the language itself, ecosystem alone for me is yet another pro-Rust thing)