this post was submitted on 09 Jan 2024
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Finished the Metro series, i played the first two years ago and playing it again now is still so good! The story is engaging and i love the setting, gameplay might be dated but it still work.
Then there's Exodus, if the first two is a roller coaster, then Exodus is a 20 hours road trip, sometime it's interesting, sometime it's boring. It's a downgrade from the linear story telling of the first two games, with 6 chapter split into 3 linear, 2 open world and 1 semi-open world. The open world chapter is basically ubisoft level of boring, with mostly empty landscape and not a lot of interesting thing to see(caspian level are the worst offender), and it takes away the urgency from the story, with character telling you need to hurry but you can just spend a few day cycles wandering without consequences. There's some story element for the open world chapter that weird me out but i'm not sure how to talk about it without spoiling the story. Artyom being a silent protagonist this time makes it feels like he's a mute, everyone have sooooo many thing to say but artyom is just sitting there quietly it just felt weird.
On the plus side, the linear level is all fantastic, with the final chapter bringing the game back to form, back to what Metro is really about. It just too bad half of the game just isn't as interesting.
I've had the second game in my library for years but haven't got around to it yet. I really should.