this post was submitted on 08 Jan 2024
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(Paris, 1908-1986) French thinker and novelist, representative of the atheist existentialist movement and an important figure in the vindication of women's rights. Originally from a bourgeois family, she stood out from an early age as a brilliant student. She studied at the Sorbonne and in 1929 she met Jean-Paul Sartre, who became her companion for the rest of her life.

He graduated in philosophy and until 1943 he devoted himself to teaching at the lycées of Marseilles, Rouen and Paris. His first work was the novel The Guest (1943), followed by The Blood of Others (1944) and the essay Pyrrhus and Cineas (1944). She participated intensely in the ideological debates of the time, harshly attacked the French right wing and assumed the role of a committed intellectual. In her literary texts she revised the concepts of history and character and incorporated, from an existentialist point of view, the themes of "freedom", "situation" and "commitment".

Together with Sartre, Albert Camus and Maurice Merleau-Ponty, among others, she founded the magazine Tiempos Modernos, whose first issue was published on October 15, 1945 and became a political and cultural reference of French thought in the mid-twentieth century. Subsequently, he published the novel All Men Are Mortal (1946), and the essays For a Morality of Ambiguity (1947) and America a Day (1948).

Her book The Second Sex (1949) was a theoretical starting point for various feminist groups, and became a classic work of contemporary thought. In it she elaborated a history of the social condition of women and analyzed the different characteristics of male oppression. She asserted that by being excluded from the processes of production and confined to the home and reproductive functions, women lost all social ties and with them the possibility of being free. She analyzed the gender situation from the point of view of biology, psychoanalysis and Marxism; she destroyed feminine myths, and urged the search for authentic liberation. She argued that the struggle for the emancipation of women was distinct from and parallel to the class struggle, and that the main problem to be faced by the "weaker sex" was not ideological but economic.

Simone de Beauvoir founded with some feminists the League of Women's Rights, which set out to react firmly to any sexist discrimination, and prepared a special issue of Modern Times devoted to the discussion of the subject. She won the Prix Goncourt with The Mandarins (1954), in which she dealt with the difficulties of post-war intellectuals in assuming their social responsibility. In 1966 she participated in the Russell Tribunal, in May 1968 she showed solidarity with the students led by Daniel Cohn-Bendit, in 1972 she presided over the Choisir association, in charge of defending free contraception, and until her last days she was a tireless fighter for human rights.

Her abundant testimonial and autobiographical titles include Memoirs of a Formal Young Woman (1958), The Fullness of Life (1960), The Force of Things (1963), A Very Sweet Death (1964), Old Age (1968), The End of Accounts (1972) and The Farewell Ceremony (1981).

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[–] [email protected] 12 points 1 year ago* (last edited 1 year ago) (3 children)

I'm playing Sonic Mania, and every time I'm hit, I feel like I don't deserve it and I don't know what's going on. Also, losing EVERY SINGLE RING when you get hit feels bad and will always feel bad.

This original sin of a bad design makes every boss, most enemies, and most hazards feel terrible because you have to learn how it works by getting hit, therefore you can never beat any boss first try without losing every ring you've managed to collect in the act.

And not to circle jerk about it, but every sonic game runs you into hazards with less than a second to react because gotta go fast which means you WILL suck at every level until you learn it backward and forwards.

Even the only universally agreed good modern 2d sonic sucks.

I literally just want to get to sound test to listen to the music kirby-jammin, but you have to actually play the game 🤮 to unlock debug mode and then get to the level select screen thurston

[–] [email protected] 8 points 1 year ago (2 children)

Agree. All sonic games are trash and always have been. You fell for Poochie marketing as a lil kid and got a genesis and needed to rationalize your poor choice. See anyone have problems like this in any 2d Mario games? Nope. Cause they're good games.

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago) (1 children)

Ok but the price of admission on sale (iirc under five bucks) WOULD be worth being able to play one of the better vg soundtracks on my sound system. Except it's locked behind beating all or most of the shitty game first.

I'd be better off pirating the soundtrack, though. Lesson learned.

Thankfully, my childhood household was spared from being a Sega one (although I did randomly receive Shadow the Hedgehog when it came out LOL). I only had access to Sega hardware once per year at a recurring family NYE party. It was a chunky handheld with a color screen.

[–] [email protected] 5 points 1 year ago

Oh, the Game Gear. Yeah, I had a friend who thought it was better than the Gameboy cause better graphics but it ran like sludge.

[–] [email protected] 1 points 1 year ago (1 children)

downbear Sonic is infinitely cooler than that greasy Italian rolling around in human excrement, eating strange mushrooms and murdering turtles who already have it rough with their natural habitat being destroyed by human waste disposal systems.

Sonic is battling an evil tech bro who is enslaving wild animals to use them in his destructive robots. Mario is killing innocent animals that are trying to survive in a hellscape polluted by human waste treatment systems.

Mario has the same issues with needing to remember a whole level in order to beat it. Mario isnt 2D its 1.5D. At least Sonic has multiple paths.

[–] [email protected] 2 points 1 year ago

The screen scrolls with sonic when he's 3/4 of the way across the screen where it scrolls with Mario at 1/4. This gives you an entire half of the screen more to react which is how every platformer works asie from sonic because it emphasized the illusion of speed over game design. Also every Mario game released as a Mario game (so super mario bros 2 on the nes doesn't count here) had multiple paths, the first game had warp zones, 3 had a world map, branching level paths, skippablw levels and warp whistles. Super Mario world didn't even have a level 1. This was before sonic. Mario requires way less rote memorization even in the earliest super Mario bros game, I can beat the first super Mario bros in under 10 minutes, my record is around 7 and don't really have the levels totally memorized. I couldn't remake the levels I run in Mario maker from memory for example. Then with sonic you also have the awkward acceleration, the slow puzzle levels thst take up a decent amount of the classic games, losing all your rings by being hit so fucking up once kills your score, it was half passed from the start.

I don't care at all about the story of either series.

[–] [email protected] 6 points 1 year ago (1 children)
[–] [email protected] 5 points 1 year ago (1 children)

Been meaning to pick this up but I'm currently ass deep in a dozen other games.

[–] [email protected] 4 points 1 year ago

It’s delightful. The fights are difficult but I never felt like they’re bullshit. And you can always lower the difficulty if need be. The soundtrack is just so sweet. And the story is chefs-kiss