this post was submitted on 26 Dec 2023
145 points (95.0% liked)
Asklemmy
43959 readers
945 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- [email protected]: a community for finding communities
~Icon~ ~by~ ~@Double_[email protected]~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I understand why they do it, though. Because every time there is something skippable, people will skip it and then go and complain about being confused or saying the game didn't explain something well enough. A good thing that should be more common is things shouldn't be skippable the first time you play a game and then skippable after that.
Many wish for less handholding in games, then completely miss major features or story beats because they skipped whatever they needed to get that info and go and pester the devs or others about it.
The secret: at the end of the game leave a key combo (like a cheat code) that skips the tutorial. Anyone familiar with the game could just find it online any time they want to replay it, but new players wouldn't know it exists.