this post was submitted on 25 Dec 2023
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[–] [email protected] 5 points 11 months ago (2 children)

I'm super old and so can for a moment be a little bit helpful. Quake 2 wasn't all that special when it was new, and it was mostly glossed over because games like Unreal and Half-Life were well on the horizon, Duke 3D had shown what we can do with environmental level design a year earlier and it was sharing the shooter stage with games like Blood, Dark Forces II and Goldeneye 64

Quake was special because it was a technological showcase, but Quake 2 was just another game in a sea of great experiences, that struggled to find its own voice.

[–] [email protected] 3 points 11 months ago

games like Blood

Hot damn, but I loved Blood. Duke Nukem for H. P. Lovecraft dorks!

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (2 children)

I'm super old

Same here; I just never had Quake 2 as a kid lol

Had 1 and 3 when they were new. Never found Quake 2 on a store shelf back then :(

Didn't it introduce reloading?

[–] [email protected] 2 points 11 months ago (1 children)

Quake 2 had that stupid recoil for the automatic riffle. Duke 3D was the first FPS with reloading I'm aware of (the basic handgun).

[–] [email protected] 2 points 11 months ago

Recoil

Thaaat was it. Yeah.

[–] [email protected] 1 points 11 months ago

Nope, no reloading in Quake 2. Goldeneye had it though