this post was submitted on 21 Dec 2023
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Advent Of Code

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submitted 11 months ago* (last edited 11 months ago) by CameronDev to c/advent_of_code
 

Day 21: Step

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[–] cvttsd2si 2 points 11 months ago* (last edited 11 months ago) (1 children)

Scala3

task2 is extremely disgusting code, but I was drawing an ugly picture of the situation and just wrote it down. Somehow, this worked first try.

import day10._
import day10.Dir._
import day11.Grid

extension (p: Pos) def parity = (p.x + p.y) % 2

def connect(p: Pos, d: Dir, g: Grid[Char]) = 
    val to = walk(p, d)
    Option.when(g.inBounds(to) && g.inBounds(p) && g(to) != '#' && g(p) != '#')(DiEdge(p, to))

def parseGrid(a: List[List[Char]]) =
    val g = Grid(a)
    Graph() ++ g.indices.flatMap(p => Dir.all.flatMap(d => connect(p, d, g)))

def reachableIn(n: Int, g: Graph[Pos, DiEdge[Pos]], start: g.NodeT) =
    @tailrec def go(q: List[(Int, g.NodeT)], depths: Map[Pos, Int]): Map[Pos, Int] =
        q match
            case (d, n) :: t =>
                if depths.contains(n) then go(t, depths) else
                    val successors = n.outNeighbors.map(d + 1 -> _)
                    go(t ++ successors, depths + (n.outer -> d))
            case _ =>
                depths

    go(List(0 -> start), Map()).filter((_, d) => d <= n).keys.toList

def compute(a: List[String], n: Int): Long =
    val grid = Grid(a.map(_.toList))
    val g = parseGrid(a.map(_.toList))
    val start = g.get(grid.indexWhere(_ == 'S').head)
    reachableIn(n, g, start).filter(_.parity == start.parity).size

def task1(a: List[String]): Long = compute(a, 64)
def task2(a: List[String]): Long = 
    // this only works for inputs where the following assertions holds
    val steps = 26501365
    assert((steps - a.size/2) % a.size == 0)
    assert(steps % 2 == 1 && a.size % 2 == 1)

    val d = steps/a.size
    val k = (2 * d + 1)
    val k1 = k*k/2

    def sq(x: Long) = x * x
    val grid = Grid(a.map(_.toList))
    val g = parseGrid(a.map(_.toList))
    val start = g.get(grid.indexWhere(_ == 'S').head)
    val center = reachableIn(a.size/2, g, start)

    // If you stare at the input enough, one can see that
    // for certain values of steps, the total area is covered
    // by some copies of the center diamond, and some copies
    // of the remaining triangle shapes.
    // 
    // In some repetitions, the parity of the location of S is
    // the same as the parity of the original S.
    // d0 counts the cells reachable in a center diamond where
    // this holds, dn0 counts the cells reachable in a center diamond
    // where the parity is flipped.
    // The triangular shapes are counted by dr and dnr, respectively.
    //
    // The weird naming scheme is taken directly from the weird diagram
    // I drew in order to avoid further confusing myself.
    val d0 = center.count(_.parity != start.parity)
    val dr = g.nodes.count(_.parity != start.parity) - d0
    val dn0 = center.size - d0
    val dnr = dr + d0 - dn0

    // these are the counts of how often each type of area appears
    val r = sq(2 * d + 1) / 2
    val (rplus, rminus) = (r/2, r/2)
    val z = sq(2 * d + 1) / 2 + 1
    val zplus = sq(1 + 2*(d/2))
    val zminus = z - zplus

    // calc result
    zplus * d0 + zminus * dn0 + rplus * dr + rminus * dnr
[–] cvttsd2si 1 points 11 months ago

This has a line-second score of of about 100 (including the comments - I don't know what counts as code and what doesn't so I figured I just include everything); translating this 1:1 into c++ (https://pastebin.com/fPhfm7Bs) yields a line-second score of 2.9.