this post was submitted on 05 Dec 2023
172 points (96.7% liked)
Technology
58303 readers
12 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Digital media means that there is an ongoing service behind it. The servers use energy. The parts age and break. It requires a continuing feed of labor and resources to keep going.
Imagine a streaming service that is all based on buying media, instead of subscription or renting. Then suppose all the customers somehow decide that the media they own are enough for now (maybe because money is tight, because inflation). With no more cash coming in, the service goes bankrupt.
In principle, you could have a type of license that allows you to get a new copy in any way you can (torrent, etc.). That would be hard to police, though.
FWIW, owning a physical copy isn't all that, either. There are various ways built-in to make life harder for customers, like geo-blocking. Bypassing these tends to be a criminal offense.
And yet, somehow, GOG and Itch still exist, allowing you to download games completely DRM-free, as often as you like. If they ever go out of business, you can still use your local copies forever.
How do they do it? A mystery...
That takes a lot less bandwidth than streaming. All business have fixed costs. Blockbuster Video had to pay rent for physical stores, for example. Delivering via the net is relatively cheap compared to stores or physical postage. I'd be surprised if GOG's cost aren't much lower than anything physical.
Well then let me actually download the movie like it was a game, then! And how exactly does it take less bandwidth? It's still tens or hundreds of gigabytes to download every time someone wants to install a game, most people only use the offline installers as backups.
But how often do you install the same game? A streaming movie needs to be (partially) downloaded every time someone watches it. But yes, I shouldn't jump to the conclusion that this ends up being a higher bandwidth cost per dollar purchasing price.
When you keep a backup, then the download was basically just a way of delivering a physical copy. I answered why we can't have online property.
As to why many don't allow you to keep a private copy. For the obvious reason: To maintain control over their property and monetize it to the highest degree possible.
lol no, nobody is in jail for ripping their stuff or even straight up torrenting it.
If it doesn't bother you that you are threatened with jail over something you might do with your own property, in your own home, without affecting others, then... Well, I can see that you would be living a very jolly life indeed. Good on ya.
If you live in America you're threatened with jail every time you go into public. The average person unknowingly breaks 3 federal laws a day, and an avalanche of state and local violations. And these are almost all selectively enforced.
Outright innocence is not enough to escape the brutality of detention.
Hah! Yeah, that's so weird when seen from my culture (Germany). Here, prosecutors must enforce all laws on the books. Anything less would be a criminal offense. The actual day-to-day problems are very similar, though. It is kinda infuriating that the English system works as well as it does.
I could download my file and be done with it. If I throw away or damage my super fragile bluray I'm not entitled to a new copy. I don't even need to be able to redownload (although it's a nice service). It means there is an ongoing service behind it because they decide it and because they are afraid I will share with my friends - which is about as difficult as finding the media elsewhere online.
Same issue with physical media. Suddenly your expensive factory is idle, your employees don't produce anything. We still get to buy movies and not rent them perpetually.
That's true, but that's kinda delivering a physical copy via the net, and you pay the storage medium. I understood OP as talking specifically about online "property".
Thank you! Lemmy seems to believe everything digital is free forever. There are real costs associated with maintaining infrastructure.
Having said that, I pay Google $100/yr. for 2TB of storage. I steal all my media and place it there. Local backups as well, of course.
Y'all do whatever works for you, but don't whine when these companies drop "your" media.
There’s a case to be made about “buying” digital media and being able to keep the file in your local storage, that way it wouldn’t cost anything to the publisher when you play the content.
I understand the piracy implications, but most of the content is pirated anyway regardless of DRM, so the only ones affected are those who actually pay for content.
then dont fucking call it "buying"