this post was submitted on 27 Nov 2023
345 points (98.1% liked)
Asklemmy
43965 readers
1315 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- [email protected]: a community for finding communities
~Icon~ ~by~ ~@Double_[email protected]~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Warcraft III had maps called "RP Maps", which were kindof like D&D placing things, except everyone had the same control over the map. So it became more about telling a story rather than one person leading a group's game for them.
When wc3 kindof died off that kindof game along with many others didn't leave it. SCII mapmakers tried but it had issues with the complexity, and with SCII not allowing traditional saving for long sessions.
A lot of sandbox games are cool, but built around FPS engines instead of anything third person.
Hey I made a roleplaying inspired Starcraft 1 map back in the day! Player 1 was the DM, I had different ways to spawn and send units to various parts of the map, or resources to players. So I would do things like spawn in a neutral and a hostile faction and be like 'there are bandits fucking with the locals' or whatever. Whoever went in and saved them I could pop another trigger to gift the neutral units to that player, or I could gift resources. It was clunky but a lot of fun.
I remember some of the roleplay maps with automated 'DMs' were really interesting. I was much more interested in playing with a live DM though so I built that map in the hopes that the style got enough traction for me to be a player. It did not take off though compared to the auto roleplay ones