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Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'
(www.windowscentral.com)
This is a most excellent place for technology news and articles.
Lose one? I'm not sure what you're talking about, to be fair. Are you thinking about EVGA no longer making GPUs? They're just making the boards, not the chips, many competitors exist.
We have 3 major players providing GPUs in the PC market: Nvidia with a significant lead, AMD, and the newcomer Intel.
EVGA, that's who I was thinking of. So we still lose them really from the forefront. Also like Intel and AMD isn't pushing for further control. Exactly what I meant.
Evga is an AIB(and a single one in a goant pool), not a GPU designer like Nvidia/Intel/AMD are. The equivalent in console terms would be like madcatz dropping out of the accesory creation game. The only difference is that the accessory makers also have a hand in the hardwares design, but not the actual compute core itself.
I appreciate you clarifying that, they were one of the largest would you not agree? Anyway point still stands, not enough competition in the gpu designer market would you agree?
one of the largest yes, but the latter part of your statement is completely off.
just talking about nvidia AIBS alone off the top of my head, theres: MSI, Gigabyte, Asus, Zotac, Galax, Colorful, Inno3d, PNY, Gainward, Palit.
and this is just nvidias optioins. There's a lot of competition. EVGA was a favorite to those living in the U.S due to having reletively better customer service, but it was far from not having competition.
I assume he meant EVGA. They're a hardware company that used to manufacture graphics cards designed by Nvidia but exited the GPU market because of unfavorable contract conditions eating into their profit margins.
Plenty of other third-party manufacturers exist like Sapphire, XFX, PowerColor, Zotac, ASRock, Inno3D, Colorful, MSI and ASUS.
As for the main companies that design (and also manufacture) GPU's: AMD, Nvidia and more recently Intel.
If you count integrated GPUs (which still absolutely dominate the non-specialist PC and laptop market), Intel are hardly a newcomer. Their foray into discrete GPUs is new, but the distinction is fairly arbitrary from a technical perspective.
Both Intel Arc and the integrated SOC GPUs use Intel's Xe architecture. There are obviously big differences between integrated and discrete GPUs, but they're largely implementation rather than base architecture. Implementing something on-die is a different task than implementing something on its own wafer, but that's not where the serious design legwork goes.