this post was submitted on 28 Jun 2023
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Looking at your screenshot, I see nothing wrong? Gnome shell's bar is at the top and has the typical icons you'd expect. This looks like a dead standard basic Gnome session.
Are you not able to go to Activities and launch an app?
Thanks for pointing this out. Yes, I can go to activity and that brings up a panel at the bottom screen and a search field from where I can start any app.
But I would have expected to have the panel there permanently showing all running apps and favorites or at least blender in when I hover with the cursor to the bottom of the screen. I also find nothing regarding a panel in the settings. In Ubuntu options for this is under the "appearance" Tap in the options.
Is gnome not supposed to work like this?
I'm enjoying this interactive presentation of the fact that Gnome's default interaction design is so uh... "opinionated" it appears broken out of the box to anyone who has used a computer in the last 35+ years.
I think Debian's default gnome install includes the packages to give you a session option in your greeter (login screen) for "Gnome Classic" that will give you a configuration that is ...less... weird but still gnome.
You'll need to load a bunch of gnome extensions (the classic session basically does some of that automatically) to try to make gnome bend to your preferred workflow, try to contort yourself to whatever workflow the gnome folks have currently decided is the one true way, or pick a different desktop environment like KDE or xfce that is more conventional and/or less opinionated.
...Personally, I've mostly been using KDE lately, but I have an easier time with ricer tiling WMs than stock gnome these days, they've made some weird choices.
I thought about this now for a while and the only case in which I could imagine this "no-dock" Workflow beneficial is when just using one application (or more in split screen) and not switching around much between random applications.
However this is not my Workflow since in my daily business I often need to switch From Blender to Godot, maybe have to select single project files in different directories and edit them with gimp or plain Texteditor. Then realizing I have no idea what I'm doing and try to find a solution online I could copy and paste... And many times just with one screen available because of directly working on the notebook.